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So the mesh works fine because you renamed it according to the instructions. The issue is the textures. When you are getting the black underwear, that's an indication that AI is not installed, or installed properly. Did you edit the Fallout.ini file to add AI so that it can read the BSA when launching the game? Because installing just the BSA alone won't do anything.

BTW, how are you using MO2 with New Vegas? I thought MO2 was for x64?

Edited by driftscape

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I'd use the MO1 for FNV.. there are some tools there that aren't in the MO2 as far as I know... It is what I use and have no problems (at least the last time I installed the game lol)

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18 hours ago, driftscape said:

So the mesh works fine because you renamed it according to the instructions. The issue is the textures. When you are getting the black underwear, that's an indication that AI is not installed, or installed properly. Did you edit the Fallout.ini file to add AI so that it can read the BSA when launching the game? Because installing just the BSA alone won't do anything.

BTW, how are you using MO2 with New Vegas? I thought MO2 was for x64?

I... did not do that, no.  I'm still learning when it comes to modding... adding the AI to the ini is basically adding the BSA's name into that line in the Archive?

 

MO2 works decently well with New Vegas, actually.  It's whats recommended when installing ttw.

 

17 hours ago, Kendo 2 said:

Post a screenshot of an alive Gunnerson.

 

 

Right, here you go.  From my last attempt to do it manually.  I'll, uh, see if the previous advice about adding AI to the Ini would help next.

trubleshootkendo.jpg

 

 

EDIT:  So I figured out how to use the BSA in the INI, and lo and behold, the human male texture works fine.  So, I dunno if this helps me figure out to fix it for TTW.

trubleshootkendo2.jpg

Edited by axeandgun

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1 hour ago, Kendo 2 said:

Looks to me like you fixed it.  Congratulations. :)

Well, no, not exactly, as my original problem involved TTW on MO2.

As you can see, the ghoul skin on Gob is fine when nude, but not when wearing Merc Grunt gear.  Human male is working fine, ghoul nude is fine, just not the UV on that outfit.

I've been trying to see if I have a mod that causes this, or changes something, but so far I haven't found anything.

 

trubleshootkendo3.jpg

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The Merc Grunt outfit is using a mesh from a different version of Breeze.  My version uses the vanilla meshes of most outfits.

outfitm.nif

Place that file into C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\meshes\armor\wastelandclothing05 MANUALLY.  If the problem persists then the problem lies in another mod you have installed and is not my responsibility.

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Good news!  It worked.

 

One last thing before I go: so your version uses the vanilla mesh of most outfits, whereas mine somehow had a mesh from a different version of breeze... ergo, if this comes up again, I'd need to patch it with vanilla meshes?  Is that right?

 

This is mostly for context so I can understand and troubleshoot myself going forward.

trubleshootkendo4.jpg

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Just need to go through your files and delete any meshes that didn't come with my mod.

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1 hour ago, Kendo 2 said:

Just need to go through your files and delete any meshes that didn't come with my mod.

Yes ^^^^^ this...

He has everything I can imagine needed for Breezes.. if he didn't created it... you didn't need it.. lol

  • Haha 1

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Apparently it wasn't just the Merc Grunt outfit.

 

So, I took in mind what you said and looked around for anything in the files that didn't come from your mod and... I'm struggling to find anything at all.  Most of the outfit nifs in my mod list are for the female armors and clothes.  I'm still looking through these as I'm typing this.

 

You said Breeze Male Redux is using the vanilla mesh for most outfits right?  And thats how you gave me that outfitm.nif file right?  I'd like to understand so I can try fixing it on my own.

trubleshootkendo5.jpg

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1 hour ago, axeandgun said:

You said Breeze Male Redux is using the vanilla mesh for most outfits right?  And thats how you gave me that outfitm.nif file right?  I'd like to understand so I can try fixing it on my own.

*C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\meshes\armor\combatarmor\m and delete the file named outfit.

*C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\meshes\armor\wastelandsettler01\m and delete the file named outfit.

*C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\meshes\armor\WastelandSettler03\m and delete the file named outfit.

Evidently you installed a version of Breeze Males that uses the meshes compatible with Roberts Males.  That's why you're getting gray streaks and other weird patterns.

Option #1; Manually delete the Data\meshes\armor files of all male outfits. 

Option #2; Open the Meshes BSA and extract and path all of the armor meshes to the correct folders so they overwrite what you have installed.

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Just install FOMM. Once installed, right click on the BSA and set the program (FOMM) to always open BSAs. So every BSA will have the FOMM icon and all you have to do is double click the BSA. Not sure why Nightasy does those unnecessary steps to open a BSA for Skyrim.

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