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UNPB UUNP Devious Dagger 1023


Doublezero
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UNPB UUNP Devious Dagger 1023


A pair of ankle-high boots based on the Devious Dagger 1023 heels.

How to obtain:

  • The heels should be added to your inventory on load. This will only occur once.

Requirements:

    BodySlide / Outfit Studio - https://www.nexusmods.com/skyrim/mods/49015
    HDT HighHeels System  - http://www.nexusmods.com/skyrim/mods/36213/
    SKSE - https://skse.silverlock.org/

Credits:

  • Halofarm - for Pinup Poser. (The poses I use in the images)
  • Besthesda - The maker of Skyrim and the Creation Kit
  • Caliente  - The maker of BodySlide & Outfit Studio.
  • Skyrim Script Extender Team  - The makers of SKSE.
  • Kendo 2 - Add an Item at Game Load script.

Notes:

The above screenshots were taken with leather slit dress equipped.

Permissions:
You're free to use this mod your own project. No need to ask me for permission.


 

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  • 2 years later...

Even though your permissions allow for this mod to be used in projects I'm wondering if edits to the mesh and texture would also be allowed. 

I'm pretty sure I can get this added to the Devious Devices Framework from LoversLab. There's just some work that would need to be done. 

So I'm curious if you would even allow use of this mod in the DD Framework. If the answer is yes you would then allow a conversion to CBBE BodySlide, allow for mesh edits (I'd like to remove the keys from the locks) and potential texture edits, mainly for different colors?

Thanks for your time.

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3 hours ago, UnEvenSteven said:

Even though your permissions allow for this mod to be used in projects I'm wondering if edits to the mesh and texture would also be allowed. 

I'm pretty sure I can get this added to the Devious Devices Framework from LoversLab. There's just some work that would need to be done. 

So I'm curious if you would even allow use of this mod in the DD Framework. If the answer is yes you would then allow a conversion to CBBE BodySlide, allow for mesh edits (I'd like to remove the keys from the locks) and potential texture edits, mainly for different colors?

Thanks for your time.

Yes, that includes edits to the meshes and conversions to other body types. I was planning to upload all of the meshes in .obj format to make it easier for modders anyway.

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