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Everything posted by JoshQ
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I will delay the heels for Sims 4 one week, I need to refine the UV for the feet even more so stockings and alike look OK(ish).
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Another pair of “3d boots” incoming for Sims 3, this one gave me equal headaches as the last one but I think it will be compatible with both the default body and MedBod.
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After testing both S4Studio and S4CASTools I decided to stick with the latter, S4Studio isn’t bad and as a matter of fact my first two releases for Sims 4 were made on it (and will continue to use it for texture accessories), unfortunately for me it relies heavily on Blender for anything related to meshing. On the other hand S4CASTools uses Milkshape a program I’m familiar with to the point making my first “Revealing Edits” for Sims 4 was quicker that I initially thought.
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My objective is at least to create a “proof of concept” on the next weeks, IF everything goes right then you can expect the first pair of “Impossible Heels” for Sims 4 at the end of the month.
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Friendly reminder: I don’t and never will make CC for money, ever.
In other news, next upload (for both Sims 3 and Sims 4) on January 26th.
Happy 2019!
(and please be a better year...)
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CC for Sims 3 will be uploaded tomorrow friday: 2 pairs of heels, 2 pairs of boots and one choker.
In other news I made my first public releases for Sims 4, I was planning a corset but Blender did not like it and I remembered how much I hate that damn program. Hopefully Blender 2.8 will fix all naggings, looks good so far.
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“2nd Version ” of the boots I will release.
In short I made them ‘3d’ because I wanted to be able to use a normalmap, so the extra detail can be shared between the feet and leg. For that I had to slightly modify the texture, alter EA’s mesh and create a new one for the rest of the leg.