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JoshQ

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Everything posted by JoshQ

  1. View File Romantic Robe, MedBod EDIT This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in ‘Top’ category Enabled for naked, everyday, sleepwear, formalwear, swimwear, athletic, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4930, LOD2=2340 4 color channels Only available as .package Defects: Robe looks super weird on CAS, in-game looks fine Texture / pattern stretching on the buttocks Potential clipping with default / custom animations, I did extensive testing to reduce it but I cannot test every combination The belt is static which isn’t too bad for normal “simming” but might look weird or even clip on custom animations Notes: I wasn’t supposed to share this mostly because somehow I almost destroyed the UV map but was able to fix it Besides using MedBod 1.9 this robe differs from the original edit on length and other small details You can mix it with the ‘Revealing Skirt’ for MedBod 1.5, if you combine it with bottoms made by EA you’ll find a gap on the front Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 11/10/2019 Category Clothing  
  2. 4,541 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in ‘Top’ category Enabled for naked, everyday, sleepwear, formalwear, swimwear, athletic, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4930, LOD2=2340 4 color channels Only available as .package Defects: Robe looks super weird on CAS, in-game looks fine Texture / pattern stretching on the buttocks Potential clipping with default / custom animations, I did extensive testing to reduce it but I cannot test every combination The belt is static which isn’t too bad for normal “simming” but might look weird or even clip on custom animations Notes: I wasn’t supposed to share this mostly because somehow I almost destroyed the UV map but was able to fix it Besides using MedBod 1.9 this robe differs from the original edit on length and other small details You can mix it with the ‘Revealing Skirt’ for MedBod 1.5, if you combine it with bottoms made by EA you’ll find a gap on the front Credits: Original mesh and textures by Electronic Arts
  3. View File Bow Corset, MedBod EDIT This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Top caregory Enabled for naked, everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3760, LOD2=1896 4 color channels Only available in .package format Defects: Corset looks “weird” on CAS, in-game looks fine Texture / pattern distortion depending on animation and weight Clipping with furniture and other sims depending on animation Notes: Because I left the proportions untouched the corset has enough space to be mixed with skirt and pants from the game and maybe other creators, just be aware I can’t test every single scenario so clipping might still happen You can also mix this garment with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 11/09/2019 Category Clothing  
  4. 1,608 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the Top caregory Enabled for naked, everyday, sleepwear, formalwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=3760, LOD2=1896 4 color channels Only available in .package format Defects: Corset looks “weird” on CAS, in-game looks fine Texture / pattern distortion depending on animation and weight Clipping with furniture and other sims depending on animation Notes: Because I left the proportions untouched the corset has enough space to be mixed with skirt and pants from the game and maybe other creators, just be aware I can’t test every single scenario so clipping might still happen You can also mix this garment with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits: Original mesh and textures by Electronic Arts
  5. 1,015 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in the 'Top' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4128, LOD2=1810 2 color channels, 3 variations Only available in .package format Defects: Garment looks “weird” on CAS, in-game looks fine Texture / pattern stretching depending on animation and weight Clipping with furniture and other sims depending on animation Small ‘white spot” below the sideboob, not noticeable under normal conditions Hard edges all around Notes: Shorter than it looks in the picture Most skirts and pants will clip on a small area behind the hips Compatible with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits: Original mesh and textures by Electronic Arts
  6. View File Tunic Kimono Sleeve, MedBod EDIT This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located in the 'Top' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs Polycount: LOD1=4128, LOD2=1810 2 color channels, 3 variations Only available in .package format Defects: Garment looks “weird” on CAS, in-game looks fine Texture / pattern stretching depending on animation and weight Clipping with furniture and other sims depending on animation Small ‘white spot” below the sideboob, not noticeable under normal conditions Hard edges all around Notes: Shorter than it looks in the picture Most skirts and pants will clip on a small area behind the hips Compatible with accessories (gloves, necklaces, etc.) from the game, me and others Made for MedBod 1.9 Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 11/09/2019 Category Clothing  
  7. View File MedBod 1.9 The base for this custom body is the one Electronic Arts created for The Sims Medieval which is more “muscular” compared to The Sims 3. I made several changes including inserting the boobs form Cmar’s naked torso and increased the polycount and shape for the buttocks / legs. The difference compared with MedBod 1.5 is that I removed double vertices on the bottoms, corrected the normals and smoothed the UV; for the top I made some modification to the neck’s shape to be closer to the default body. Finally both top and bottom have a slightly arched back, this makes for a “curvier” derriere and because of that it will clip on the back of the hip when combined with CC made for version 1.5 also MedBod is not compatible with clothes made by EA and everyone else, some might be wide enough to hide the gap that appears on the hip, you`ll have to experiment. If you take a closer look at some full body outfits released before you’ll notice it already has the arched back, yes this has been on the making for a looooong time. Left: MedBod 1.5; Right: version 1.9 In resume this a “curvy” body for your female sims, it works with original custom and default sliders (except the nipple slider), it’s compatible with shoes and accessories made by EA, other creators and me; it works with default and custom animations but is not exempt of clipping (the extra meat contributes to it). You can also make “slim” sims just be aware completely flat boobs will show some rare shading around. Another change is that I think I finally succeeded in making a default replacement IF you remove any priorly installed like Cmar’s or GECK.O, otherwise it will conflict and it won’t appear. So to be clear the replacement is for the default naked torso and top that your sim uses when bathing, etc.; the ‘regular version” will appear directly as Top and Bottom in CAS and is intended to be used to reveal your sims naughty bits. Also, the regular version will replace the naked top and bottoms from MedBod 1.5, just delete 1.5 and clear your cache, the game should automatically load the new meshes. What about the previously released clothes? I’m in the process or remaking some of them and also making new. Adapting clothes from the game or other creators to MedBod is not that hard, it mostly requires scaling up the back, navel and butt areas and doing the same for every morph. The problems arise when you want to make revealing stuff but at least thanks to Blender 2.8 the whole process is a little bit faster. What about the male version? Good question. Originally I abandoned porting the male naked body from TSM because the UV map on the shoulders is somewhat different from Sims 3, at the time I was using Milkshape which has archaic tools, maybe using Blender will provide better results but I lack the time so as always you’re absolutely free to take this or any stuff I’d made and modify it to your liking. Details: Base game compatible For Young Adult and Adult female sims Enabled for everyday, formalwear, sleepwear, swimwear, athletic, career, outerwear and valid for maternity (too many categories? Too few? Use s3pe to add / remove what you want) Disabled for random sims Polycound: Top=3038, Bottom=1039 All LODs and morphs included Only available as .package If you find any problem let me know. Submitter JoshQ Submitted 11/10/2019 Category Body Types  
  8. JoshQ

    MedBod 1.9

    Version 'Update 2'

    8,828 downloads

    The base for this custom body is the one Electronic Arts created for The Sims Medieval which is more “muscular” compared to The Sims 3. I made several changes including inserting the boobs form Cmar’s naked torso and increased the polycount and shape for the buttocks / legs. The difference compared with MedBod 1.5 is that I removed double vertices on the bottoms, corrected the normals and smoothed the UV; for the top I made some modification to the neck’s shape to be closer to the default body. Finally both top and bottom have a slightly arched back, this makes for a “curvier” derriere and because of that it will clip on the back of the hip when combined with CC made for version 1.5 also MedBod is not compatible with clothes made by EA and everyone else, some might be wide enough to hide the gap that appears on the hip, you`ll have to experiment. If you take a closer look at some full body outfits released before you’ll notice it already has the arched back, yes this has been on the making for a looooong time. Left: MedBod 1.5; Right: version 1.9 In resume this a “curvy” body for your female sims, it works with original custom and default sliders (except the nipple slider), it’s compatible with shoes and accessories made by EA, other creators and me; it works with default and custom animations but is not exempt of clipping (the extra meat contributes to it). You can also make “slim” sims just be aware completely flat boobs will show some rare shading around. Another change is that I think I finally succeeded in making a default replacement IF you remove any priorly installed like Cmar’s or GECK.O, otherwise it will conflict and it won’t appear. So to be clear the replacement is for the default naked torso and top that your sim uses when bathing, etc.; the ‘regular version” will appear directly as Top and Bottom in CAS and is intended to be used to reveal your sims naughty bits. Also, the regular version will replace the naked top and bottoms from MedBod 1.5, just delete 1.5 and clear your cache, the game should automatically load the new meshes. What about the previously released clothes? I’m in the process or remaking some of them and also making new. Adapting clothes from the game or other creators to MedBod is not that hard, it mostly requires scaling up the back, navel and butt areas and doing the same for every morph. The problems arise when you want to make revealing stuff but at least thanks to Blender 2.8 the whole process is a little bit faster. What about the male version? Good question. Originally I abandoned porting the male naked body from TSM because the UV map on the shoulders is somewhat different from Sims 3, at the time I was using Milkshape which has archaic tools, maybe using Blender will provide better results but I lack the time so as always you’re absolutely free to take this or any stuff I’d made and modify it to your liking. Details: Base game compatible For Young Adult and Adult female sims Enabled for everyday, formalwear, sleepwear, swimwear, athletic, career, outerwear and valid for maternity (too many categories? Too few? Use s3pe to add / remove what you want) Disabled for random sims Polycound: Top=3038, Bottom=1039 All LODs and morphs included Only available as .package If you find any problem let me know.
  9. So when using 1.9 with OWK I’m having an issue where the sim keeps her shoes when entering the shower, doesn't happens in vanilla. I think there’s a setting for that so it shouldn’t be an issue for the ‘default replacement’ version.

    Besides that everything works “fine” or at least equally as MedBod’s prior versions and will be ready to download this weekend with some stuff to go with:

     KimonoSleeve_BowCorset_teaser.jpg.fd252b7e2c753c120c86810e170153d9.jpg

    As you can imagine one was edited using Blender and the second was “simple enough” to be made using Milkshape. 

    I forgot, and probably also this:

    SimpleCorsetN02_teaser.jpg.971f43f20bebc40f51edc56784f5c1d2.jpg

  10. MedBod 1.9 is done except for one thing: the default replacement, more like is working except for a very small thing that I want to investigate further, thankfully that won’t stop me for releasing CC.

    DressStrapSplit_DarkAgesMinidress_outtake.thumb.jpg.eff134c091b739797c4e85c7a2469f3f.jpg

  11. View File Dark Ages Minidress EDIT, for MedBod This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=5678; LOD2=2875 2 color channels Only available in .package format Defects: This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Small clipping in the sideboob area on gigantic boobs Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes: Compatible with shoes and accessories from the game, me and other creators; 3D necklaces might clip on the base of the neck As you can see I reduced the skirt and cleared the path for the tits and that eliminated half the problems of the original, plus several other things This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 10/20/2019 Category Clothing  
  12. 1,824 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, swimwear, career, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=5678; LOD2=2875 2 color channels Only available in .package format Defects: This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Small clipping in the sideboob area on gigantic boobs Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes: Compatible with shoes and accessories from the game, me and other creators; 3D necklaces might clip on the base of the neck As you can see I reduced the skirt and cleared the path for the tits and that eliminated half the problems of the original, plus several other things This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits: Original mesh and textures by Electronic Arts
  13. View File Dress Strap Split EDIT, for MedBod This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, career, swimwear, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=3259; LOD2=2518 3 color channels Only available in .package format Defects: This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Clipping on the skirt’s lower area, the back and probably below the boobs, this is more apparent when using custom animations Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes: Compatible with shoes and accessories made by EA, me and other creators, 3D necklaces might clip on the base of the neck This one was a lot simpler to make because I skipped making a bevel and removing the areas of the body behind the cloth, I relied on adding some extra vertices to reduce clipping This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 10/20/2019 Category Clothing  
  14. 2,026 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For young adult and adult females Located in 'outfit' category Enabled for naked, everyday, sleepwear, formalwear, career, swimwear, outerwear Disabled for random sims All LODs and morphs (minus pregnant) Polycount: LOD1=3259; LOD2=2518 3 color channels Only available in .package format Defects: This garment looks awful in CAS, in-game everything looks OK Texture and mesh stretching depending on animation and body proportions Clipping on the skirt’s lower area, the back and probably below the boobs, this is more apparent when using custom animations Reminder that MedBod is a buxom type of body meaning further clipping might occur on animations that include two or more sims Notes: Compatible with shoes and accessories made by EA, me and other creators, 3D necklaces might clip on the base of the neck This one was a lot simpler to make because I skipped making a bevel and removing the areas of the body behind the cloth, I relied on adding some extra vertices to reduce clipping This garment is using an improved version of MedBod with several mistakes fixed, I cannot test every single scenario so if you find a problem don’t hesitate to let me know Credits: Original mesh and textures by Electronic Arts
  15. MedBod_1.9_teaser.jpg.8e3c02061530e765623731f9a6807a58.jpg

    On the left is how MedBod’s bottom looks if you import the mesh into Blender, yeah that’s what happens when you don’t know what you’re doing but you do it anyway :P On the right as you can imagine is the fixed version, as I said before I just removed the double vertices, aligned the normals and smoothed the UVs.

     So if everything goes my way I will release version 1.9 plus two outfits this weekend. I posted a teaser for the first the other day, this is the second:

    DressStrapSplit_RevealingEDIT_teaser.jpg.756a3d87444c335ffec685fab6e91520.jpg

  16. View File Impossible Heels 'Anemone Collection' This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: pumps=5340, platforms=6632, peeptoes=8412 4 color channels each Height: pumps, 6u for YA and 5u for Teens; platforms, 9 and 8; peeptoes, 10 and 9 Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: Every pair of Impossible Heels is compatible with the default body, MedBod and any other custom mesh that use the original leg seam Made partially using non-destructive modeling on Blender. Using modifiers resulted in a very neat mesh in half the time I usually take Submitter JoshQ Submitted 10/13/2019 Category Shoes  
  17. 488 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: pumps=5340, platforms=6632, peeptoes=8412 4 color channels each Height: pumps, 6u for YA and 5u for Teens; platforms, 9 and 8; peeptoes, 10 and 9 Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet Shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: Every pair of Impossible Heels is compatible with the default body, MedBod and any other custom mesh that use the original leg seam Made partially using non-destructive modeling on Blender. Using modifiers resulted in a very neat mesh in half the time I usually take
  18. After several experiments I think I’m getting close to almost eliminate clipping and all the little errors that plague my “revealing edits”, this one seems to work so far:

    DarkAgesMinidress_teaser.jpg.dcfea53a81f81c38dc71a307de0b24ad.jpg

     

    The bad news is that before releasing it I need to re-make the infamous MedBod, is something I’ve been postponing but thanks to all the stuff learned I think at the very least I could fix the double vertices and UV problems on both top and bottom meshes.

  19. Where to learn how to use Blender?

    Well, everybody and their grandmas have already uploaded hundreds of videos on youtube, but I believe CG Boost have some good tutorials that teach the basics and then some. From there you can go to Grant Abbitt, Blender Guru and Jayanam and the rest is just practice.

    cgboost_tutorial.jpg.da80e0d56a799ef9883ae2b1e4931e68.jpg

  20.  

    So I was watching a video about ‘non-destructive modeling’ which is a technique that makes heavy use of Blender’s modifiers (for example ‘subdivision’), the advantage is you can make complex shapes from simple ones which saves times and makes editing very easy.

     I “learned” to model the old and hard way so I’m almost used to the pain :P but I gave it a try anyway:

     One downside is that the result is high-poly BUT because it consist of neat face loops reducing the polycount shouldn’t be a problem (‘decimate’ works pretty fine). And of course it still needs the insoles, feet, uv map, morphs, bones, textures, etc. so I think I will have to use “destructive modeling” to complete this one.

     

    1. ritualclarity

      ritualclarity

      Choices are a good thing, correct? At least there are options now.

    2. JoshQ

      JoshQ

       

      Absolutely, I like that I keep finding new ways for doing stuff.

  21. No difference here either, that means it always takes a couple extra seconds to do stuff but beside that no reliability problems
  22. A closer look to today’s release (compression artifacts aside).

    AccessoryStockingsSetH_outtake.thumb.jpg.6fd499f1c390214951ef5a3d72c05a44.jpg

  23. View File Impossible Heels Amaranth This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=5764, LOD2=2121 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available in .package format Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: This is my first pair of closed shoes made entirely on Blender using the Impossible Feet 2.0, prior models were born on Metasequoia and used feet version 1.8. Adapting heels from 1.8 to 2.0 is “easy” just requires a bit more patience Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam Submitter JoshQ Submitted 09/16/2019 Category Shoes  
  24. 350 downloads

    This CC is completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: LOD1=5764, LOD2=2121 4 color channels Will add 6 “units” to adult and young adult’s height, 5 to teens Only available in .package format Defects: Shoes look “weird” on CAS, in-game looks fine Potential clipping with floor and furniture also misalignment on animations and poses 3D accessories that contain morphs, like necklaces, might deform shoes and feet This has always been an issue I just forgot to mention it: shoes will clip on the ankle with the majority of ‘3D modeled’ pants Notes: This is my first pair of closed shoes made entirely on Blender using the Impossible Feet 2.0, prior models were born on Metasequoia and used feet version 1.8. Adapting heels from 1.8 to 2.0 is “easy” just requires a bit more patience Compatible with the default body, MedBod and any other custom body mesh that use the original leg seam
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