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JoshQ

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Everything posted by JoshQ

  1. 208 downloads

    This is intended for people completely familiarized with Sims 3 modding and its tools Because of limited time and language reasons I can only offer very basic support (so you better know what you’re doing before downloading) You’re free to modify this content in any way, shape of form imaginable, you don’t have to ask me for permission UPDATE 1 I added a second .zip with the open version in its original Blender format, this was made on 2.8 beta so be aware it might not work on earlier versions. Also, the UV seams are a little messy but it shouldn’t be a problem. Notes Intended for female sims (probably could be converted for male sims, if you know how to scale meshes and UV map) The zip file contains feet for closed and open shoes as .wso You can use any prior shoes to assign bones and morphs using Cmar’s Meshtoolkit As stated before the shape is roughly the same as version 1.8 although with better definition on ankles and other areas, adapting old heels will require just a couple of steps and of course you are no longer limited while making straps around the toes and ankle Shape remains far from being anatomically correct (one of several reasons for calling them “Impossible”) Polycount: open shoes has 2692 polygons; closed has 1242 Defects The UV has less distortion and in general textures and patterns look better, seamed stockings will show a little deviation between the back of the ankle and sole About custom skins, there’s some stretching around the ankle and of course the toes are far from perfect, my recommendation is to use custom skins made by Kurasoberina which are mostly seamless (except for some tiny patches), E-Skin Fresh by Ephemera shows a faint line on both sides and some defects on toes; the default skin looks OK(ish) Combining shoes made with version 1.8 with accessories that have morphs (necklaces, armbands) deforms both feet and shoes, enough to be noticed even at typical camera distance; with version 2.0 that has been reduced although I only tested it with accessories made by EA, custom ones could make it look way worse The toes area doesn’t have proper bone painting, meaning there’s a chance for some oddities under normal and custom animations and poses although nothing too egregious Under indirect lighting (like from a lamp) there’s a chance from a line appearing on the seam between feet and leg, it shouldn’t be apparent at normal camera distance This is so far what I’ve found but if you experience something else feel free to send me a message (include a picture of the problem)
  2. View File Impossible Feet 2.0 (for modders) This is intended for people completely familiarized with Sims 3 modding and its tools Because of limited time and language reasons I can only offer very basic support (so you better know what you’re doing before downloading) You’re free to modify this content in any way, shape of form imaginable, you don’t have to ask me for permission UPDATE 1 I added a second .zip with the open version in its original Blender format, this was made on 2.8 beta so be aware it might not work on earlier versions. Also, the UV seams are a little messy but it shouldn’t be a problem. Notes Intended for female sims (probably could be converted for male sims, if you know how to scale meshes and UV map) The zip file contains feet for closed and open shoes as .wso You can use any prior shoes to assign bones and morphs using Cmar’s Meshtoolkit As stated before the shape is roughly the same as version 1.8 although with better definition on ankles and other areas, adapting old heels will require just a couple of steps and of course you are no longer limited while making straps around the toes and ankle Shape remains far from being anatomically correct (one of several reasons for calling them “Impossible”) Polycount: open shoes has 2692 polygons; closed has 1242 Defects The UV has less distortion and in general textures and patterns look better, seamed stockings will show a little deviation between the back of the ankle and sole About custom skins, there’s some stretching around the ankle and of course the toes are far from perfect, my recommendation is to use custom skins made by Kurasoberina which are mostly seamless (except for some tiny patches), E-Skin Fresh by Ephemera shows a faint line on both sides and some defects on toes; the default skin looks OK(ish) Combining shoes made with version 1.8 with accessories that have morphs (necklaces, armbands) deforms both feet and shoes, enough to be noticed even at typical camera distance; with version 2.0 that has been reduced although I only tested it with accessories made by EA, custom ones could make it look way worse The toes area doesn’t have proper bone painting, meaning there’s a chance for some oddities under normal and custom animations and poses although nothing too egregious Under indirect lighting (like from a lamp) there’s a chance from a line appearing on the seam between feet and leg, it shouldn’t be apparent at normal camera distance This is so far what I’ve found but if you experience something else feel free to send me a message (include a picture of the problem) Submitter JoshQ Submitted 06/29/2019 Category Shoes  
  3. When I decided to get into modding I chose one simply rule: make stuff you’re going to use.

    Last year I bought Sims 4 and a couple of expansions and I was committed to port my CC, there’s a couple of them already on the download section. But then I started to play the game less and less to the point it became a chore, I was hoping the latest expansion would allow me to regain some interest but it didn’t. I also tried several mods but the result was the same, so I’m abandoning TS4 for good, my apologies to the people who were left waiting.

    I’ll continue to make CC for Sims 3 under the same condition: anyone is free to modify it, no questions asked.

    1. ritualclarity

      ritualclarity

      Sorry things didn't work out for TS4. I used it a bit and thought I'd enjoy it alot as well but it just started getting ot a point where I wasn't inspired to play it.  however, to be honest, I am not inspired to play any games currently so it might be just that.

    2. JoshQ

      JoshQ

      The main problem is EA wants you to play the way they "envisioned" when at least the Sims 3 has more freedom, so yeah it got boring.

  4. Most of the problems I had making my own “impossible feet” for Sims 4 came from my workflow: modeling in metasequoia, exporting to blender 2.64 for UV mapping and then to 2.79 for normals fixing; the final step was exporting to milkshape to generate a .ms3d for S4CASTools.

    Yes it was a mess and generated a lot of problems and defects along the way, worked fine at the beginning but not anymore.

    An alternative was to stop using several programs in favor of Blender 2.8 beta which has a completely revamped interface that makes it a lot easier to use. So I started familiarizing with the modeling tools, reading and watching tutorials and doing some exercises. Long story short: Blender 2.8 rules and it has become my main tool.

    I still have some stuff to take care of before returning so hang on a bit more.

    ImpHeels_Xochi_teaser.png.3f4a64e0c31f438f0e41f7d8436e29dd.png

  5. Yep,I’m still not happy with the results but I also ran out of time, I won’t be able to do anything related to modding for a couple of months so if you don’t want to wait remember than anyone is free to modify my CC to their liking.

    See you in spring.

  6. Complementary outtake:

    afBodyEP6MagicianUnlock_CorsetEDITforMedBod_outtake.thumb.jpg.9325ba358530401e782a552c88519930.jpg

  7. View File 3dPPB Impossible Boot EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1776 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Texture stretching all around the feet Boots will interfere with mesh and textures from wide pants and skirts that go below the knees; short-shorts, mini-skirts and skin-tight pants should be safe Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts Old and new don't interfere, you can use both in your game Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already... Credits: Original mesh and texture by Electronic Arts Submitter JoshQ Submitted 01/26/2019 Category Shoes  
  8. 1,076 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 1776 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Texture stretching all around the feet Boots will interfere with mesh and textures from wide pants and skirts that go below the knees; short-shorts, mini-skirts and skin-tight pants should be safe Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is a ‘3D edit’ of Pepper Party Boots, besides having volume on the leg area (plus a normalmap), I modified the shape and generated a new heel/sole parts Old and new don't interfere, you can use both in your game Compatible with both the base body and MedBod, although there’s a chance of clipping on overweight sims, why? beats me, it shouldn’t happen and I redid this CC three times already... Credits: Original mesh and texture by Electronic Arts
  9. 1,658 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the ‘outfit’ category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4244 4 color channels Only available in .package format Defects: Weirdness on the right arm of your sim while on CAS, in-game looks OK Texture stretching depending on your sim proportions Small clipping around the hips under default and custom animations Colors are a little tricky Notes: Was looking for something simple, specially because some of the clothes included on ‘Showtime’ (where this garment came from) have messy UV’s I also extracted the hat from one of the magician hairs, it’s compatible with the hat sliders. Other details: located on ‘accessory’ section, ‘earrings’ slot; polycount, 2082; 4 channels, bla, bla, bla Credits: Original mesh and textures by Electronic Arts
  10. View File Magician Corset EDIT, for MedBod (plus head accessory) This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For young adult and adult femsims Located on the ‘outfit’ category Enabled for naked, everyday, sleepwear, formalwear, career, outwear Disabled for random sims All LODs and morphs Polycount: 4244 4 color channels Only available in .package format Defects: Weirdness on the right arm of your sim while on CAS, in-game looks OK Texture stretching depending on your sim proportions Small clipping around the hips under default and custom animations Colors are a little tricky Notes: Was looking for something simple, specially because some of the clothes included on ‘Showtime’ (where this garment came from) have messy UV’s I also extracted the hat from one of the magician hairs, it’s compatible with the hat sliders. Other details: located on ‘accessory’ section, ‘earrings’ slot; polycount, 2082; 4 channels, bla, bla, bla Credits: Original mesh and textures by Electronic Arts Submitter JoshQ Submitted 01/27/2019 Category Clothing  
  11. View File Revealing Top ‘Tube Sweetheart’ EDIT For The Sims 4 This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details Base game compatible For teen, young adult, adult and elder femsins Located on the top/tank category (rest of categories based on the original) Disabled for random sims All LODs (morphs based on the original) Polycount: 3480 15 swatches Defects Slight texture stretching depending on your sim proportions Notes I deleted half of the original tank-top and integrated Cmar’s naked torso with nipples, the process is exactly the same as in Sims 3. That also means integrating a different one should be easy(ish) This top can be combined with skirts, pants, shorts, etc., at least those made by EA Credits Naked torso by Cmar Original mesh and textures by Electronic Arts Important I’m still familiarizing with Sims 4 “gameplay”, that means I test my CC with the base game and very few mods; if you find any problem don’t hesitate to let me know. Also, I’m not set on the skins, body and mods I’ll use and that can influence the kind of CC I’ll do in the future so suggestions are welcome Submitter JoshQ Submitted 01/27/2019 Category Clothing  
  12. 1,960 downloads

    For The Sims 4 This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; you don’t have to ask me for permission I don’t take requests nor commissions Details Base game compatible For teen, young adult, adult and elder femsins Located on the top/tank category (rest of categories based on the original) Disabled for random sims All LODs (morphs based on the original) Polycount: 3480 15 swatches Defects Slight texture stretching depending on your sim proportions Notes I deleted half of the original tank-top and integrated Cmar’s naked torso with nipples, the process is exactly the same as in Sims 3. That also means integrating a different one should be easy(ish) This top can be combined with skirts, pants, shorts, etc., at least those made by EA Credits Naked torso by Cmar Original mesh and textures by Electronic Arts Important I’m still familiarizing with Sims 4 “gameplay”, that means I test my CC with the base game and very few mods; if you find any problem don’t hesitate to let me know. Also, I’m not set on the skins, body and mods I’ll use and that can influence the kind of CC I’ll do in the future so suggestions are welcome
  13. I will delay the heels for Sims 4 one week, I need to refine the UV for the feet even more so stockings and alike look OK(ish).

  14. Another pair of “3d boots” incoming for Sims 3, this one gave me equal headaches as the last one but I think it will be compatible with both the default body and MedBod.

    3dPPB_teaser.jpg.c0bdb5a5b6149e2c5eeb4c057837dd08.jpg

  15. After testing both S4Studio and S4CASTools I decided to stick with the latter, S4Studio isn’t bad and as a matter of fact my first two releases for Sims 4 were made on it (and will continue to use it for texture accessories), unfortunately for me it relies heavily on Blender for anything related to meshing. On the other hand S4CASTools uses Milkshape a program I’m familiar with to the point making my first “Revealing Edits” for Sims 4 was quicker that I initially thought.

    RevealingTubeSweetheartEDIT_teaser.jpg.e88e99f5f45f9c505ffc935d55003b07.jpg

  16. Did I forget to make stuff for Sims 3? of course not:

    ep6MagicianUnlock_CorsetEDIT_teaser.jpg.db6b1d0ac1ea86a961762950f48f8d0c.jpg

  17. My objective is at least to create a “proof of concept” on the next weeks, IF everything goes right then you can expect the first pair of “Impossible Heels” for Sims 4 at the end of the month.

  18. Hopefully I’ll remember to do it just once a year
  19. Friendly reminder: I don’t and never will make CC for money, ever.

    In other news, next upload (for both Sims 3 and Sims 4) on January 26th.

     

    Happy 2019!

    (and please be a better year...)

  20. JoshQ

    ImpHeels Pinoit

    638 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4930 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam
  21. View File ImpHeels Pinoit This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 4930 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: This is an original mesh created with a combination of Metasequoia, Blender and Milkshape 3D Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Submitter JoshQ Submitted 12/29/2018 Category Shoes  
  22. 644 downloads

    This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 5044 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh is property of Bandai Namco
  23. View File Asha Pumps, Impossible Heels EDIT This CC is offered completely free You’re allowed to modify it in any way, shape or form imaginable; asking me for permission is not necessary I don’t take requests nor commissions Details: Base game compatible For teen, young adult and adult femsims Enabled for naked, everyday, sleepwear, formalwear, career, outwear and validformaternity Disabled for random sims All LODs and morphs Polycount: 5044 4 color channels Will elevate young adults and adults 6 “units” above ground, 5 to teens Only available in .package format Defects: Shoes look “all-kinds-of-weird” on CAS, in-game looks fine Potential clipping with floor, chairs, beds, etc. and animation misalignment under normal simming. This can also can happen on custom animations and poses and also might cause leg/feet extreme bending (I usually don’t have problems on my game while using Passion or OKW, but I cannot guarantee yours) 3D accessories that contain morphs, like necklaces and alike from the game and other creators, might interfere with the shoes and cause severe deformation, don’t use both at the same time Notes: Every single pair of “Impossible Heels” is compatible with the default body, MedBod and any other custom mesh that follows the default leg seam Credits: Original mesh is property of Bandai Namco Submitter JoshQ Submitted 12/29/2018 Category Shoes  
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