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Everything posted by Kendo 2
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UPDATE: It's a small one. I have a new script for quest timers and I've worked out the code to where it will count game days passing and then set the stage for a new quest or advance the one currently being played. I know it doesn't sound like much but I had to dig through existing game code and make the script myself. NOT a fun thing to do.
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New Vegas really perturbed me. Mr. House, his impregnable casino fortress and those fucking robots of his. He has this giant casino wonderland and no one ever stacked dynamite in front of the doors or the base of a wall and blasted their way in. He has those stupid robots, and no one ever thought of using pulse grenades or mines to put a stop to them. AND the first exchange the player has with House where he takes the chip, shows it off and then forces the player to take it back. Every time I played that scene I always thought. 'Fuck you, fuck your chip. My job was to deliver it, so here it is.' And then just flip it on the ground and walk off. Something else was all of the neon lights and Hoover Dam still functioning. Neon lights take a lot more than some guy in a shop on 'The Strip'. Who's making the neon and then bottling it? That is an industry unto itself. And Hoover Dam sits for 200+ years and the Lake Mead side never silts up and turns the dam into a waterfall. AND Hoover Dam can't provide enough electricity for Vegas now, imagine 200 yr old broken crap. They'd be lucky if it could power an ice machine. And don't even get me started on 'families' or 'tribes' that run The Strip. They are Chicago-style gangsters, Rat Pack wannabes and posh-speaking Mardi Gras mask-wearing fruits. WHERE did the cultural context for that bullshit come from? Weren't they tribals and raiders? Did they find Mr. Peabody and Sherman and use the Wayback Machine? Not to mention that Caesar's Legion was built up in about 20 yrs, with their own currency, organized society and mythology. Like I said, New Vegas was a huge joke to me since NONE OF IT made any goddamned sense. But it's not the worst offender in the franchise. FO4 holds that dubious honor. I did one playthrough and did the BOS ending. It was 90 hrs of my life wasted and Todd Howard's lies and Bethesda's bullshit will never sucker me in again. KK, I'm done.
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Coming straight from Oblivion to FO3 was a mind-blowing experience. The game's atmosphere was great and main story wasn't that bad, though not innovative by any means. The four things that really stuck in my craw about the game were; No one was growing food. Megaton wouldn't exist as a town since no one would live on top of a nuclear bomb by choice. Rivet City would be nothing but a pile of rusted iron without constant maintenance. The end scene at Project Purity where the followers who were immune to radiation refused to go into the reactor. To me, New Vegas was a huge joke and still is. The main quest had plot holes galore, the writing was shit, the voice acting was gawd-awful, and the list goes on. Additionally I already knew what New Vegas could do or be because I had pumped so much game time into FO3. Nothing that happened in New Vegas surprised me or impressed me. It was just 'a new game to mod' and little else. Even if New Vegas development was under pressure that doesn't excuse the story premise or the writing. They were total shit from the beginning. Speaking of total shit, FO4 is an even bigger joke than New Vegas was. It's not even an RPG; it's crappy shooter with an inventory system and some stilted dialogue. And that linear story...THE WORST, worse than New Vegas'. But to FO4's defense, I played it after playing Witcher3 and it didn't stack up by any means. It might not be a fair comparison but Witcher3 is the gold standard now. If a game is billed as an RPG it had better top or at least equal the depth and richness of Witcher3. Both Todd Howard and 'Bethesda' got a spanking behind the half-assed attempt at a game they called FO4. And deservedly so. I'm not a fanboy of the franchise to begin with so the next FO incarnation had better be awe-fucking-inspiring or Bethesda will get spanked again. Maybe Bethesda should take a look at what happened to Bioware/EA and the shitstorm after Andromeda was released. Companies pumping out substandard crap won't fly anymore. The 'mods will fix it' axiom doesn't apply if no one cares. Look at how FO4 has already stagnated. No one cares, and that's Bethesda's fault. I've said this before, but I wish CDProjectRed would buy the FO franchise. Even with the two-year old technology that went into Witcher3, they could make a badass FO game with it that would surpass anything Bethesda can concoct.
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
I doubt the Creation Club will accept the standard Skyrim Nexus trash anyway. Recolors that took 5 minutes to make, RaceMenu presets, 'standalone' followers and the other shit that infests Nexus...yeah, no one in their right mind will pay for that crap. BUT there are suckers who will, so who knows? -
You posting the video for lulz doesn't break the 'rules' of this thread, BUT someone trying to SJW shame you for doing so does.
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Brought to you by all of the oppressed women at Buzzfeed. Jeezus fucking christ...
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
The ONLY market I can see for the 'Creation Club' are the big mods like total conversions and massive quest mods that will add 10+ hours of game play. IF the 'outside developers' bit is true, then maybe the likes of Obsidian would make a NewVegas-type thing for FO4. Depending on what it does and the story, I might buy that too. People will pay for that stuff. Small potatoes mods for armor, swords, outfits, etc. won't do well. And even if they do, there's nothing preventing another modder from making something similar and uploading it as a free mod somewhere. -
bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
NSFWMods.com is part of the internet and internet 'rules' apply. We are a part of the beast, not some miserable safe space part of it. They are fanboying because any dissenting opinions get shouted down and/or deleted. That's what happens when moderators get the 'because I said so' green light and personal preference becomes a moderation tool. That's never gonna happen here and I'll quit if it does. Concerning Bethesda et alia, I was differentiating between Bethesda Softworks and Bethesda Game Studios because they are not the same entity, but after considering the 'Bethesda' history of market practices combined with substandard game development, yeah they suck. They went from making RPGs and being somewhat honest to the two companies that developed and marketed FO4. Their reputations are already in the toilet bowl, along with EA, Konami and Ubisoft. Companies like CDProjekt and Kojima are the future of cutting-edge and ground-breaking games, not legacy companies like Bethesda. -
bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
Popped over to the Nexus forums to see what they're saying about this Creation Club thing. They're clueless, as usual. Lover's Lab is worse. The staff pet members and Shill Brigade are doing the usual to shut down any conversation they don't like and the staff is right there with them. And Bethesda.net? 'The Creation Club is duh best ting evuh!' We've had a more cognizant discussion with less than 10 posts than other forums have had in 10 or 15 pages of blather. -
bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
Well, I popped over to the Creation Club website. The info there is sparse, as in it doesn't tell you anything. The scuttlebutt is that modders get paid three times and then Bethesda takes all of the profit after that. So if they pay a modder a total of $1000 and then they sell the content at $5 per download that means Bethesda Softworks is in the black after 200 downloads. That's not paying modders for their work or 'supporting the community', that's Bethesda Softworks turning a profit at the expense of the creators. What i think will happen; once the truth comes out about what this 'Creation Club' really is people will reject it just like they did the Valve paid mods scheme back in 2015. Also, the Creation Club only encompasses Skyrim Special Edition and FO4. Those games are not as popular as Bethesda wants to believe and the market share of modders for those games is a small fraction of what it is for Skyrim alone. This Creation Club will go nowhere fast once people start ignoring it. There is a very slim possibility that Bethesda Softworks will DMCA any free mod that does something that they can charge money for. So if someone makes a free horse armor mod for Skyrim SE and uploads it to Nexus, that mod will be taken if it bites into the 'official' horse armor mod for Skyrim SE. But none of this affects ME. I don't have FO4 or Skyrim SE installed and I sure as fuck aren't going to mod them. That was carved in stone before the Creation Club announcement. Now the chisel marks are even deeper. This Creation Club thing isn't going to be the boon Bethesda Softworks thinks it is, especially since all of the modder content will have to be vetted and tested by Bethesda Game Studios. Seriously how much time, money and effort is a parent company going to put into their devs qualifying mods when they could be working on new IPs? Much like how all of Bethesda is now, the Creation Club will be a massive joke. -
bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
Okay. I didn't know that Bethesda Softworks had set up an actual carnival at E3. I thought 'Bethesdaland' was just a bit on their video. I guess they didn't see the irony of 'separating a mark and his money' when they trotted out the Creation Club with a real fucking carnival as a backdrop. Micro-transactions made by modders, that's what the Creation Club is. "A foole and his money be soone at debate: which after with sorow repents him too late." -- Thomas Tusser OR "There's a sucker born every minute." -- P. T. Barnum -
UPDATE: I've been working on the mod's story and it struck me that some players will not like this mod. The mod is a narrative adventure where the player has a defined role and the NPCs I'm using react and interact with the player in the context of that role. This isn't going to be a 'run around and do whatever you want' type of mod. It's my intention that the player play the mod 'as intended'. That isn't conducive to what Skyrim players (and Bethesda game players in general) are used to. The mod is going to be a problem for people who can't wrap their heads around that and I doubt the mod will popular because of it. Anyway, I'm writing the story in a 'non-Bethesda' way. There isn't a foregone conclusion or mediocre plot twist the story is centered around. I have a story concept and I'm placing the player and the NPCs I'm using into it. The NPCs' personalities and the player's actions write what happens next. Some outcomes are predetermined for the sake of the story but some key elements hinge on what the player does. Those of you who have played Mass Effect or the Witcher games will understand what I'm talking about. As the mod's story branches out there will be sections of the narrative the player might miss altogether. For instance; I've started placing mod Easter Eggs in the dialogue of NPCs the player will likely talk to. That might add a map marker, give a clue, or open a dialogue sequence with another NPC later. There are also 'gray area' choices where the player will be faced with making decisions with repercussions later in the mod. So like I said, the 'do whatever you want' play style Bethesda games enforce have will not work with the mod. And I know some players won't like that....and I really don't care.
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"We're dong VR versions of games you already have...and you'll need to pay for them again." "Paid mods are returning as in-game micro-transactions." "Blah-blah-blah about games you'll never play." That's what I got out of it, but after FO4 I really don't care what Bethesda does.
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
After CDRed set the standard for what an RPG is (Witcher3) and how a company should conduct themselves (free DLCs and low-priced expansions), NOTHING Bethesda can do will ever match them. 'Mods will fix it', half-baked story lines, season passes that buy broken promises, and not being able to really finish the game without buying a DLC proves that Bethesda is in the toilet. By the time they release their next TES game they will have sank to the level of Ubisoft or EA. If FO4 is a taste of things to come, 'StarCraft' will have the same formula as a TES or FO game, and it will be nothing but slogging from quest to quest to finish a story written by high-schoolers on Vine. As for paid modding, GOOD. Glad it's back. Now Bethesda just has to go after all of these faggots with 'pay me to mod' Paetron accounts and the forums that pander to them. Once Bethesda starts exercising the licensing people agreed to when they installed the games, Bethesda will control paid modding. Realistically Bethesda has all of their fans duped with their legal double-speak about 'you own your mods' and the 'blah-blah-blah' coming out of Bethesda.net. Most Bethesda fans are too dumb and wrapped up in being right to fucking understand that they surrender their 'modder IP rights' the moment they install the game's software. Once this Creation Club thing goes full tilt the Zenimax lawyers will come out of the woodwork armed with DMCA takedowns and fans sites that provide a platform will be their hunting grounds. If those lawyers see a 'support me on Paetron' link and the modder has Bethesda IP locked behind a paywall or in a 'donor's only area', they will attack. It will be like the demonetization wave that happened at Youtube a few months ago, but on a smaller scale. Realistically the Creation Club is only going to adversely affect Millennials who don't have real jobs and being 'paid to mod' is their hustle. Bethesda lost me as a die-hard customer after FO4. I'll never pre-order any game ever again. I'll never buy a season pass again. I'll never buy a game at day-one release again. OF COURSE there are dumb-asses who will, and that's what companies like Zenimax/Bethesda are banking on....and it's all about 'the bank' anyway. That's why CDRed is the diamond in a video game company pile of shit. And here's why Bethesda owns all mods and modders don't. -
UPDATE: I have the Companions quest working seamlessly. Kodlak, Vilkas and the trigger zones that start their scene and the Companions quest all disable if the player tries to go into the Jorrvaskr basement. Tilma the maid will then allow the player to serve the warriors. All the player has to do his hand out mead and if she doesn't have mead (and the NPC's arousal is high enough) the NPC will opt to fuck the player. The player can do this for as long as they like provided the NPCs are aroused. Once the player hands out one mead and has sex with one NPC they can go back to Tilma for their reward, and the quest will end. The quest can done done once per day.
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Version 1.0.0
7,826 downloads
PREPARE TO BE TROLLED This is everything I've ever made for Sims 4. Some of it you may already have and a lot of it I know you don't because it was (at one time) my personal shit. So..just...WHY? Because of all the dirt that came out about how EA conducts themselves after ME:Andromeda was released. REALLY EA? Okay... AND because EA is a massive cluster fuck of diversity-hire-SJW-stupidity and I refuse to mod for or support a company like that. I don't care what you think about it or me, so FUCK YOU. NO, there will be not screenshots and NO I do not care what you do with these files. Again, FUCK YOU for playing an EA game and supporting their narrow-minded SJW Lib-tard corporate culture. You should be goddamned ashamed of yourselves. But what do I know? I'm just some faggot who knows how to mod. -
[Sims 4] Kendo 2's FUCK YOU EA Massive file Dump View File PREPARE TO BE TROLLED This is everything I've ever made for Sims 4. Some of it you may already have and a lot of it I know you don't because it was (at one time) my personal shit. So..just...WHY? Because of all the dirt that came out about how EA conducts themselves after ME:Andromeda was released. REALLY EA? Okay... AND because EA is a massive cluster fuck of diversity-hire-SJW-stupidity and I refuse to mod for or support a company like that. I don't care what you think about it or me, so FUCK YOU. NO, there will be not screenshots and NO I do not care what you do with these files. Again, FUCK YOU for playing an EA game and supporting their narrow-minded SJW Lib-tard corporate culture. You should be goddamned ashamed of yourselves. But what do I know? I'm just some faggot who knows how to mod. Submitter Kendo 2 Submitted 06/10/2017 Category Clothing
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UPDATE: Been working on scripts and isolating Sexlab animations in script functions to make the game do what I want, and I FINALLY FUCKING figured it out...somewhat. Still trying to discover the Skyrim Script Kabal secrets 'those in the know' refuse to fucking share, but I'm getting there. Here's an example: an NPC spanks the player and they do not strip, but the player does.
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EA places the Mass Effect Franchise 'on hiatus' According to Kotaku
Kendo 2 replied to Kendo 2's topic in Gaming Discussions
This guy really knows how to troll. The video is fucking hilarious as he dismantles EA/Bioware/Andromeda.- 37 replies
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- mass effect
- ea
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