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Everything posted by Kendo 2
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EA places the Mass Effect Franchise 'on hiatus' According to Kotaku
Kendo 2 replied to Kendo 2's topic in Gaming Discussions
HA! HA! C YA!- 37 replies
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clothing conversion tutorial request
Kendo 2 replied to guyfrommilkyway's topic in Tutorials and Guides
I taught myself the basics of Blender in a weekend. All it takes is determination. -
British politician ARRESTED for reading Winston Churchill out loud. No, not making this up. Link to archived The Telegraph article. Great Britain used to be 'great'. Now, not so much. Enjoy your thought police and terrorists. Hopefully when the next war they get themselves into threatens to demolish their shit stain of a country. the U.S. will let it happen.
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clothing conversion tutorial request
Kendo 2 replied to guyfrommilkyway's topic in Tutorials and Guides
That's one of the big problems with the fuck-tard Bethesda modding scene now. 'I know how to do something you can't and NO I will not share my knowledge.' -
clothing conversion tutorial request
Kendo 2 replied to guyfrommilkyway's topic in Tutorials and Guides
My way is too hard. That's why no one does it anymore. -
EA places the Mass Effect Franchise 'on hiatus' According to Kotaku
Kendo 2 replied to Kendo 2's topic in Gaming Discussions
Well, Sims 4 is coming to consoles. I have NO IDEA wtf EA thinks they're doing. If people hated the broken game mechanics and SJW stupidity in MEA then what makes the bean counters at EA think Sims 4 will do well? Sims 4 is UNPLAYABLE without mods to disable/patch the features that are shipped with the game. EA already got hammered behind MEA, so now they are lining up for another bashing with Sims 4 on consoles. I can't wait to see the reactions of people when they see the transgender fashion train wrecks Sims 4 generates by default. If people were pissed off about ugly characters and SJW pandering before they'll be fucking apoplectic when they get a dose of the Maxis/EA take on things. The reason I'm mentioning Sims 4 is that EA is going to pull another PR nightmare out of their collective asses. But maybe this is a good thing. MAYBE the money men at EA will put a lid in the SJW activism in their company and start making games instead of virtue signaling agenda-driven tripe.- 37 replies
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clothing conversion tutorial request
Kendo 2 replied to guyfrommilkyway's topic in Tutorials and Guides
Ooooh. My bad. -
clothing conversion tutorial request
Kendo 2 replied to guyfrommilkyway's topic in Tutorials and Guides
The best tutorials were on TESAliance at one time. No idea if they are still there. Just be aware there is a steep learning curve for modding Skyrim meshes. If you have Oblvion or FO3/NewVegas I would start there and then move to Skyrim after you have the necessary skill sets. -
Fallout 4 High Resolution Texture Pack
Kendo 2 replied to ritualclarity's topic in Fallout 4 General Discussions
Neither FO4 or Skyrim are optimized for 4k textures, especially on creatures/npcs. Give every npc in a cell 4k clothing and skin textures and be prepared for crash on load or bad stutters. At least with FO4 there aren't texture swaps between races like there are in Skyrim. -
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Happy to see the forum being updated regularly. I HATE visiting forums where they haven't updated in years. The new home page layout was confusing at first since there wasn't the usual scrolling panel for recent mods. Maybe you can bring that back later?
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My XPS rig is maxed out. I can run TW3 and FO4 without issue but I really need a new rig, even with the after market updated hardware I added myself.
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Saw that earlier today. If CP2077 has cover-based shooter elements the destructible environment thing will be a really cool feature. Physics for clutter and world items will be awesome too; newspapers blowing down the street, etc. TW3 already has stuff like that so there's no reason it won't be in CP2077. Now I just need a RL reason to justify buying a new PC so I can play it!
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10 Things Fallout 4 players Hate
Kendo 2 replied to ritualclarity's topic in Fallout 4 General Discussions
Nothing 'wrong' with the mini-games, but consider that those game features received attention while key factors in the rest of the game were ignored. The man hours and budget spent on those mini-games could ave been used for something like better quests. -
10 Things Fallout 4 players Hate
Kendo 2 replied to ritualclarity's topic in Fallout 4 General Discussions
Bethesda uses their lazy radiant quests as content filler. What's more important; pointless reoccurring quests and mini-games you can play on your pipboy, or meaningful quests with scope and actual consequences? Meh...fill the game with bullshit since modders will make the game better anyway. That's the Bethesda axiom. -
10 Things Fallout 4 players Hate
Kendo 2 replied to ritualclarity's topic in Fallout 4 General Discussions
#11. Bethesda Quest Grind: Go here, kill this, return for reward. Rinse and repeat. -
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I've been TRYING (operative word there) to get new complexions to apply and stick once they are added to a vanilla race face. With custom races it isn't a problem but the vanilla races always reset back to the default when the game loads. This is true for both males and females and I think that's why all of the 'unique player character mods' never have the face files. New complexions will work on NPCs because they are baked into the face tints when the face is exported; player characters don't have the luxury. I know RaceMenu can be used to apply an overlay to get new complexions BUT I want to do it the old school way so the info will be in an ESP and users will get the exact same results every time, just like they would with the vanilla game. It's very frustrating.
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By the time you're 9th level in Skyrim it doesn't matter what race you picked; the bonuses mean nothing and the spell-like special abilities are outmatched by their real spell equivalents. FO4 had the same problem. And there's no way to really role play in either of those games since everyone is the same and all of the quests are on rails to get you from point A to point B without any chance of failure. I blame Bethesda's pandering to the console peasants for why those games are what they are.
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Witcher School... you can actually attend
Kendo 2 replied to ritualclarity's topic in Witcher 3 General Discussions
Yeah, I saw a video on Youtube sometime back that talked about it. Not only do they 'train you to be a witcher' but they also have authentic Medieval period food and festival activities, and they also have you do immersive 'quests'; like sneaking into one of the master witchers' room and 'stealing' a necklace. -
bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
Well, one of the big 'selling points' Creation Club fans are pushing 'the DLC' sized mods that could potentially be uploaded there. It's already been pointed out that those types of mods take years to develop and require a team of modders. None of that will work for the Creation Club. What I think the Creation Club will really be; it will be like a Renderosity or SmithMicro store front but the content creators won't get paid like it is their own store front. Most of the content will be armor, clothing and clutter items since anything that requires scripting will never make it past the MicroSoft/Sony vetting process to get the content on to consoles. Bethesda modding isn't like DAZ/Poser content creation. DAZ/Poser artists know going in that what they are doing is meant for rendering and screen shots, and that is their target customer base. Bethesda target base is gamers, and that it is going to be THE PROBLEM. Also, DAZ/Poser artists retain ownership of anything they create because that is how the licensing and the platform sites work. That isn't the case with anything Bethesda; they own it by default and once it's uploaded to Bethesda.net or the Creation Club they REALLY OWN IT since they control the files. The Bethesda/CreationClub business model is a joke and no real artist would participate since they have to surrender all creative control. No one in their right mind would agree to that, but then again we're talking about Millennial modders who think of it as a fucking career choice. -
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bethesda Bethesda announces "Creation Club" (Paid Mods)
Kendo 2 replied to Doublezero's topic in Gaming Discussions
Bethesda doesn't QC the stuff they make in house. So they're going to QC content made by modders at the Creation Club? NO...they aren't. That's the real problem with paying for shit made by modders. Starting with Skyrim; any mod that adds external scripts has the potential to break the game or not work at all. That wasn't an issue with Oblivion, FO3 and NewVegas. Realistically the only mods that are 100% 'safe' to use with Skyrim/FO4 are mesh and textures replacers (depending on who made them of course). Start adding scripts and the problems begin. Another problem with Bethesda games is the OS issue. They say Skyrim will work with Windows Vista and above. That ain't true and running Skyrim on anything less than Windows 7 will cause problems. I ran FO4 on Windows 7 and I had a few issues with random crashes and bad rendering in some of the city areas. There's no way in hell I'm going to install Windows 10 since there are programs I use on a regular basis won't work with it (no plugins). I'm gonna go ahead and say this since it's what a lot of people think anyway; 'modders wanting to get paid' is mostly liberal Millennials with no real world work experience. That's why they think the Creation Club is a good idea. Does anyone trust a liberal Millennial's judgement? Didn't think so.