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Kendo 2

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Everything posted by Kendo 2

  1. Kendo 2

    Micro Bikini #3

    A little more something to go with the Stripper Boots.
  2. Kendo 2

    Micro Bikini #2

    A little something more to go with the Stripper Boots.
  3. Kendo 2

    Micro Bikini #1

    A little something to go with the Stripper Boots.
  4. Kendo 2

    New Stripper Boots #2

    *bleargh* You can keep your man kisses.
  5. Got off work early today so I finished all of the nifskope work and texture conversions. Still need to make new ground models and an esp though. Due to not being able to add proper lights to Skyrim meshes I had to add normal maps. Luckily I had some old ones laying around from my Oblvion modding days that fit the bill. There are 8 color variations for the boots and each has their own set of meshes since I wanted to add Specular colors to the BS Lighting Shader Properties. It makes the mod bigger but I don't care. Using texture sets in the CK wasn't an option for the lighting effects I wanted. The mod will be ready in a few days.
  6. Kendo 2

    New Stripper Boots #2

    For an existing object, like a free model from somewhere: *You need Blender (I use a cracked Blender 2.49 but you might want a newer version.) 3DMax won't work because there isn't a plugin for it. *Install the MeshIO plugin from sourceforge. *Set the preferences like this. *Open Blender and delete the cube. *Import the file as an OBJ. You might need to reassign the material, image texture and UV. *Pick the "Selection Only" option on the Export dialog pane. *Export as an OBJ, exit Blender. *Open Daz Studio *Import the new OBJ using the Silo settings. *Work normally in Daz Studio. Otherwise, just create objects in Blender/3Dmax and then export them as OBJs. Then do the steps above. You can find more (or better) info on Daz3d.com.
  7. Worked some more on these today. The base meshes and rigging are done. The white texture is one of the original pvc-style ones from the DAZ release; I simply converted it from a runtime to a dds. Because of the details on the mesh and how smooth the surfaces are it doesn't need a normal map. Just like in the Studio, the mesh does all of the work. I'll probably add some vanilla Skyrim material properties similar to what the armors use (shiny_brite, shiny_dull, ore FX, etc.) I have six or seven runtimes for this I can convert to textures (ebony black, powder blue, hot fuchsia pink, dark chartreuse green, merlot purple, pearl white.) I need to do something with the laces though. They look like shiny black string licorice.
  8. I made these a few years ago for DAZ/Victoria4 and they are no longer selling like they were (haven't had a purchase from them since June 2016). So I've decided to convert them to Skyrim UNP Jiggle. The textures are just throw-downs so I'll need to make better ones.
  9. Here you go. K2_GothGirlType3.rar The esp is for FO3 so you'll need to make a NewVegas one yourself.
  10. After Bethesda releases the final DLC for a game they do one patch for the construction set and then they abandon it. Oblivion, FO3, NV, Skyrim and now FO4. Also funny that the FO4 season pass and all of the 'extra-content' promised at purchase never happened. Bethesda is not CDProjektRed and they don't give anything away. As for the future of Bethesda modding it will fall more and more on modders who are able to crack the game to add content. It will fall into the realm Sims and Mass Effect modding; player-made extractors and editors not sanctioned by the companies or subject to their licensing. The FO4 CK being abandoned is par for the course for Bethesda; but it being in the woefully incomplete state it is now is something new. I've already decided I'll never buy another Bethesda title until the modding community has had access to it for at least a year. Fear of missing out outweighs my wasting 60 bucks on a game that sucks. FO4 taught me that lesson. I also believe the response to FO4 is one reason why Bethesda is taking their Nancy Pelosi snake-charmer 'have to buy it to see what's in it' game review policy. When talking about game releases Bethesda touts DOOM but never mentions FO4. What's also disturbing is the new story-driven approach Bethesda is trying to mimic from games like Mass Effect and Witcher series. To pull that off a developer needs what we all know Bethesda lacks; writers who can script and execute a compelling story. That talent left when Ken Ralston packed up his desk and walked out half way through FO3.
  11. We'll find out around 2020. It takes Bethesda about 4 years to make a game, even with an engine they've been using since 2002 and Morrowind. If it took them 8 years to make FO4 just imagine how long it will take for TES6 and a new engine to run it. And there isn't going to be an Obsidian FO game based on the FO4 engine like what happened with FO3 and New Vegas. FO: New Orleans, FO: Boneyard are not happening. That means NO new Bethesda titles that can be modded. It's FO4 and the broken and now abandoned CK for it. Skyrim Remastered won't fill the gap because the mods people want require frameworks that will have to be refitted for a 64bit engine. It took Skyrim modding 4 years to peak, but that was a new game and all of the interest that drives. People have already seen Skyrim. 64bit doesn't offer anything we haven't seen when mods and ENBs are used with the 32bit version. What all of this boils down to is Bethesda continuously shooting themselves in the foot. Them not allowing for advance notice game reviews is just another bullet in the chamber. Popular Youtubers are already talking about this 'one day' review scheme. They aren't happy and neither are their subscribers. When that happens word spreads fast and the gist of most comments is 'They're trying to hide how bad their games are.' People like Bethesda games, but there is no denying how buggy they are when compared to other modern releases.
  12. Bethesda is infamous for DMCA notices on Youtube. Even if a reviewer was able to get some game play footage up with the 24 hr window it would be copyright flagged. Look at what Bethesda did with FO4 and people resorting to PornHub just to get videos up. Bethesda doesn't want the public knowing about the game until they buy it. That's also why game reviewers get flak for saying something like 'The game is bugged so hold off on buying it for a couple of weeks'. That bites Bethesda's bottom line and it doesn't look good with their shareholders. It is like Bethesda knows what their games lack and the want to keep potential customers in the dark.
  13. Bethesda announces they will be sending media review copies of games one day before official release. Here is the article link on Bethesda.net. Basically what this does is prevent potential customers from being informed in advance, before they make the decision to purchase a Bethesda game release. One day is not enough time for a reviewer on a platform like Youtube to do some in-depth game play, compile a comprehensive video and provide a qualified opinion. Given the release states of previous Bethesda game titles (i.e. all of the day-one bugs) it appears Bethesda doesn't have a lot of faith in their products. Reviewers being able to actually review the games seems like an unwanted burden to Bethesda.
  14. There were literally thousands of girls in this video and all of them were fuckable. Compare that to a video about American Spring Break. *pukes*
  15. News organization Rueters reports that Yahoo colluded with the NSA to search all Yahoo accounts for keywords. Article Link
  16. The first set. They are awesome and I've never seen them used.
  17. The Community Rules have been updated with the following addition: Each member is only allowed one login account. Members are be expected to address and correct any issues due to rule changes ASAP.
  18. You can always like it on YouTube as well.
  19. "15 lashes with the knout. Make it so." That's a direct quote from the game, and then they actually do it. Hanging, burning at the stake, impaling, all of that vile shit is in the game too. Sometimes it's hard to watch without feeling outrage at the NPCs responsible, and they are just pixelated villains. That's how evoking the game is, to me at least. I've never been madder at NPCs in game than I have in Witcher3.
  20. Moderator Action: I have changed the title of this thread for ease in searches and added appropriate tags.
  21. Too bad the original made by Alex3874 is gone for good. Can thank Nexus staff stupidity for that.
  22. SJWs HATE Witcher3. 'Too much sex', 'not enough black people', 'perpetuates rape culture' and 'Those bunnies are fucking in the background!' There are a lot of reasons I love Witcher3, but I guess the biggest part for me is being treated like an adult when I play. The human aspect of the game is very plausible and it might be 'too real' for sensitive types. Gritty medieval reality with magic and monsters thrown in.
  23. For those who haven't played the game here's all of the trailers. It has the cinematic ones and the ones featuring real time game play. I like it that ProjektRed wasn't afraid to show actual game quality footage in preview trailers.
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