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For this guide it is REQUIRED that you have LEGAL copies of BOTH Oblivion GOTY and Morrowind + All DLC. If you have pirated copies of these games or alter the .exe files in anyway other than how I direct you, I will not assist you in fixing your problems.

System Requirements for running this guide:
CPU: Quad-Core Intel or AMD with minimum 3ghz clock speed.
System RAM: 8gb
Graphics: nVidia GTX 7xx series with 4gb RAM; or similar ATI card
Disk Space: Have around 40gb of free space. We're gonna install A LOT of stuff.

We are going for MAXIMUM options and overhauls with MINIMAL work. 
(Don't be fooled by this previous statement. This guide IS NOT easy to follow. Even some advanced modders may encounter an issue here or there.)

This guide will be broken down into phases, like my Skyrim guide. Each phase is crucial to making this guide look, feel, and perform as intended.

If you are unfamiliar with my guide writing process, all directions and phases are compressed into SPOILERS so that you can more easily navigate the guide while you use it. 

MAKE SURE TO CHECK ALL SPOILERS FOR IMPORTANT INFORMATION
READ EVERYTHING VERY CAREFULLY

Do not assume that since you know common modding practices, that you know how installing mods for this guide will work. GENERALLY yes, things will work. However, manythings may not work AS INTENDED if you deviate from my instructions. 
You NEVER know what useful information might be hidden in them 

 

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Posted

Phase 1

A Clean Install of Oblivion

This guide is going to assume that you have Oblivion GOTY Steam release. 
If you DO NOT have the Steam version, 99% of this guide will still apply to you.

So first, we're going totally UNINSTALL Oblivion. 

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Now to reinstall Oblivion. To do this, just install through Steam to a location OTHER THAN "Program Files" or "Program Files (x86)"

If you're like me and have the anthology, you can install via disk following these directions:

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Now, since this is a guide for Morroblivion, we're going to need a TOTALLY fresh install of Morrowind, too. 
If you don't already have it, buy it from Steam here:
http://store.steampowered.com/app/22320/

Some tools to help with performance while playing:

CPU Core Parking Manager:http://coderbag.com/Programming-C/CPU-core-parking-manager
Some will debate that unparking your CPU cores may or may not be a bad thing. In my experience it has greatly improved performance. You can always go back to default with this app if it doesn't help.

SmartClose:http://smartclose.en.softonic.com/
If you use IOBit or Razer GameBooster (same software), get rid of it. It's junk. It uses up more system resources than it needs to use. Get this handy little gem, instead. It does the same thing, is MUCH more lightweight (it never stays running. You run it once before gaming and forget about it), and you can put exclusions (such as Mod Organizer and Steam) so that crucial programs don't get closed.

Timer Resolution:http://www.lucashale.com/timer-resolution/
There used to be a trick where one would open Windows Media Player to set a CPU's timer resolution to a lower value to optimize gaming performance. With this app, this trick is no longer needed, and uses MUCH lower system resources than having WMP open.


 

Posted

Phase 2

Extenders and Tools


Mod Organizer:
https://sourceforge.net/projects/modorganizer/files/
We will be using 1.3.8. This guide is written and tested on this version, so all workarounds are known to work.
Install this directly into the Oblivion directory located in %/Steam/steamapps/common/Oblivion

OBSE (Oblivion Script Extender):
http://obse.silverlock.org/

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BOSS:
http://boss-developers.github.io/
Yes. I said BOSS. NOT LOOT. BOSS.
Install to the root of the drive where your Steam directory is located. This is for ease of navigation.

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Wyre Bash:
http://www.nexusmods.com/skyrim/mods/1840/?
Install directly into Oblivion's folder located at %/Steam/steamapps/common/Oblivion
We are going to be using this to install MANY of our mods VIA MO. (I'll explain in detail)

Oblivion Mod Manager:
http://www.nexusmods.com/oblivion/mods/2097/?
Used on a VERY limited basis. Only use for mods that have .omod format.

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TES4Edit
http://www.nexusmods.com/oblivion/mods/11536/?
Same concept as TES5Edit and FNVEdit, if you're familiar with them. We'll be using this quite a bit.

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TES4LODGen:
http://www.nexusmods.com/oblivion/mods/15781/?
We'll be running this at the end of the guide to help generate LOD textures.

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4gb Patch:
http://www.ntcore.com/4gb_patch.php
Run ONE time with Oblivion.exe as the target.

xEdit Merge Plugins Script
http://www.nexusmods.com/skyrim/mods/37981/?
There are a few plugins which we will merge to reduce load order.

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Setting up Mod Organizer:

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Posted

Phase 3

Fixes and Some Required Mods

The next set of mods are OBSE plugins, and must be installed with a method OTHER than using Mod Organizer. For this purpose, we are going to be using Wrye Bash.

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OBSE -Elys- Universal Silent Voice
http://www.nexusmods.com/oblivion/mods/16622/?

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Blockhead:
http://www.nexusmods.com/oblivion/mods/43752/?
This mod is to help make sure head meshes are displayed properly, and so mods that alter head meshes display properly.

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Oblivion Stutter Remover:
http://www.nexusmods.com/oblivion/mods/23208/?
Fixes stuttering issues with Oblivion

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ConScribe:
http://www.nexusmods.com/oblivion/mods/26510/?
Helps with bug reports by logging commands put into the console (Both player and system input)
Repeat the steps from Blockhead

Pluggy:
http://www.nexusmods.com/oblivion/mods/23979/?
Download v125c
Repeat the steps for Elys - Universal Silent Voice

MenuQue:
http://www.nexusmods.com/oblivion/mods/32200/?
Helps make UI changes possible (and stable)
Repeat the steps from Blockhead

Oblivion - Enhanced Camera:
http://www.nexusmods.com/oblivion/mods/44337/?
Repeat the steps from Blockhead

VipCxj's Plugin Collection v3:
http://www.nexusmods.com/oblivion/mods/37075/?
Repeat the steps from Blockhead

AddActorValues:
http://www.nexusmods.com/oblivion/mods/33248/?
Many mods use actor values as a variable. This is required for those mods.
Repeat the steps for Blockhead, moving ONLY the OBSE folder. Ignore the .esp file.

That's all that needs to be added with Wrye Bash. Now, we open Mod Organizer, and proceed modding as usual :)
Make sure to set these mods as the "Patches" category in MO, by right clicking and replacing the category.

Unofficial Oblivion Patch:
http://www.nexusmods.com/oblivion/mods/5296/

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Unofficial Shivering Isles Patch:
http://www.nexusmods.com/oblivion/mods/10739/?
Again, name should say it all 

Unofficial Oblivion DLC Patches:
http://www.nexusmods.com/oblivion/mods/9969/?
We need to remove some bash tags:

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Summon Dremora Lord Saved:
http://www.nexusmods.com/oblivion/mods/43702/?
Makes this particular spell available later in the game.
Similar to above, except we need to ADD a Bash Tag. 
Add: "Actors.Spells" in the same manner we removed them above.

Elz - No Floating Weapon:
http://www.nexusmods.com/oblivion/mods/45367/?
Fixes an issue where NPC weapons float after death.

Lynges Unlimited Death Reload Time:
http://www.nexusmods.com/oblivion/mods/16217/?
Because if we die? We're going to close the game and reload Oblivion. The game will crash if you try to reload a save after death. (No known fix)

These next steps are VERY IMPORTANT. DO NOT SKIP.

BOSS Masterlist changes:

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INI Tweaks:

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Now, run BOSS, just for safety sake. Once that's done, run Oblivion THROUGH STEAM. (Yes. You read that right. Through Steam, no MO. We now have MO "hooked" to run with OBSE loader, which loads when you launch via Steam.)
You will get the main title menue that pops up. This is OK. I haven't found a way to prevent this, yet. 
Click Play, and make sure you get to the loading screen fine. 

Posted

Phase 4

Installing Morroblivion


Download Morroblivion here:
http://tesrenewal.com/forums/morroblivion/mods/753

1) Download the Master File Installer, and Resources at the bottom of the post, from Google Drive. 
1a) Make sure to download them to the same folder you are downloading other Oblivion mods.

2) The Master File Installer is contained within a 7z archive. Install this through MO like any standard mod.
2a) Ignore missing data, when asked.
2b) After installing, right click on the greyed out mod in the left pane, and select Ignore Missing Data
2c) In the right tab of MO, click the Data tab, and find MorroblivionInstaller_v0064.exe.
2d) Right click this .exe, and add it as an executable.

3) In the upper right corner of MO, click the drop down and select MorroblivionInstaller
3a) In the first pop up, select "Next"
3b) In the next window, navigate to your Morrowind and Oblivion directories, then click next.
3c) Once you get the OK that it's been installed properly, continue clicking next until it's done.
3d) Once completed, right click the Overwrite mod in MO and create a mod named "Morroblivion.esm" then activate it.

4) Install this through MO as any standard mod.
4a) A window will pop up with check box options (BAIN installer). Select all options, then click OK.

5) In Mod Organizer, look in the bottom left for the "Filters" button. Click this button
5a) In the WHITE AREA of the categories box, right click and select "Edit Categories"
5b) Select a category, right click on it, and select Add
5c) In the "new" gategory, double click this and replace the text with "Morroblivion", then click OK
5d) Highlight all 3 Morroblivion mods, right click, and add the "Morroblivion" category.

6) Run BOSS through MO and load up the game, testing to make sure you get the Morrowind character creation and beginning.

  • 2 months later...
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