-
Posts
1,188 -
Joined
-
Days Won
105
Content Type
Profiles
Articles
Events
Forums
Gallery
Downloads
Blogs
Everything posted by bjornk
-
Adding a few more steps to 3rd person camera positions
bjornk replied to bjornk's topic in Skyrim General Discussion
I just want the 3rd person camera to be a bit closer to the character before switching to 1st person, it really bugs me especially while sneaking. I've experimented a bit with the INI settings and wasn't really satisfied. Since the PC is not centered on the screen, simply decreasing the fVanityModeMinDist value creates a camera angle which is really weird and doesn't actually do what I want either. I think I'll give that mod a try... Are you currently using that mod? -
Not sure how to describe this, but I want to add one, or preferably a few more steps to the available 3rd person camera positions (i.e. the numerous pre-defined distances the 3rd person camera zooms in and out on your character when you move your mouse wheel). I want to add a few more positions which are closer to the player, I mean, closer than the last default position before going into 1st person view. I haven't really googled it yet, but I have feeling that it can be done with some INI file tweaking. Does anyone have an idea? Edit: There's apparently a popular camera mod which may be what I really want, but I'll just try changing the fVanityModeMinDist value in [Camera] section of my Skyrim.ini first, I don't want another mod unless it's absolutely necessary...
-
Nvidia, AMD & Intel GPUs - Discussion, News, etc.
bjornk replied to endgameaddiction's topic in Gaming Discussions
-
Skyrim Special Edition Thoughts
bjornk replied to ritualclarity's topic in Skyrim Special Edition General Discussion
I'm not sure how that quest is related to Dawnguard? Did you mean Dawnstar?- 42 replies
-
- bethesda softworks
- game reviews
-
(and 3 more)
Tagged with:
-
Skyrim Special Edition Thoughts
bjornk replied to ritualclarity's topic in Skyrim Special Edition General Discussion
I'm personally not aware of such an engine bug that involves autosaves, however, the save bug in that quest could only be fixed by patching the executable, so that's definitely a possibility. As I never turn on autosaves, I don't really know if the game actually autosaves on miasma release, I just thought that as a possibility. Looks like there are two different bugs that cause crashes in that quest, yours must be the latter. Taken from UESP bugs section: http://en.uesp.net/wiki/Skyrim:Waking_Nightmare I should also mention that aside from autosaves done by the engine, there are also scripted autosaves which ignore the game's autosave setting, such as the one at Fellglow Keep right before meeting The Caller, or Black Book autosaves in Dragonborn DLC.- 42 replies
-
- bethesda softworks
- game reviews
-
(and 3 more)
Tagged with:
-
Skyrim Special Edition Thoughts
bjornk replied to ritualclarity's topic in Skyrim Special Edition General Discussion
Did you have autosave on? If you did, it's possible that the game attempts to autosave at that point and then crashes. Funny thing is, the stupid game still autosaves at certain places even when you turn it off.- 42 replies
-
- bethesda softworks
- game reviews
-
(and 3 more)
Tagged with:
-
Nvidia, AMD & Intel GPUs - Discussion, News, etc.
bjornk replied to endgameaddiction's topic in Gaming Discussions
I watched the same video just a few hours ago. Yeah, if you want a new graphics card just for RT, then I think it'd be really stupid to buy a first generation card. I'd honestly leave that to rich kids who probably already have pre-ordered their cards. If I had the money and needed a new card, I'd just get myself a GTX 1080, not even a TI. -
I have a feeling that this game will be the "Skyrim of cyberpunk games"... in a negative way I mean, and maybe not even that... Fuck, every game gets dumbed down for the millenials...
- 510 replies
-
- discussion
- rant
-
(and 8 more)
Tagged with:
-
Is there any news about the game aside from devs regurgitating the E3 stuff adding a bunch of screenshots?
- 510 replies
-
- discussion
- rant
-
(and 8 more)
Tagged with:
-
Skyrim Special Edition Thoughts
bjornk replied to ritualclarity's topic in Skyrim Special Edition General Discussion
I wonder if they've fixed the things they broke in the last official patch, such as lip synch issues, PC's eyes not blinking etc. because none of those can be fixed without SKSE. And that last patch was such a mess, the only important thing it fixed was the CTD that occurs when you attempt to save during that Dawnstar quest with Erandur, and imagine, such a game breaking bug could only be fixed when the game was getting close to version 2.0... but who am I to complain, millions of console users are perfectly happy with their games...- 42 replies
-
- bethesda softworks
- game reviews
-
(and 3 more)
Tagged with:
-
Skyrim Special Edition Thoughts
bjornk replied to ritualclarity's topic in Skyrim Special Edition General Discussion
"Special", my ass!... I've just realized that the incompetent fags at Bethesda released their "Special" piece of shit without even fixing the Bound Sword crashes... Not that it's unexpected, but that's a major bug in the vanilla game and if you're not on a PC there's no fix for it, once you've got it your game is screwed... so, if you're on a console, well, enjoy your "Special Edition", I guess...- 42 replies
-
- bethesda softworks
- game reviews
-
(and 3 more)
Tagged with:
-
Angry SJW, I mean, Joe, is white knighting EA... who would've thought... Notice the dislikes...
-
Wrong threa... I mean, I'm definitely not going to like it.
-
Nvidia, AMD & Intel GPUs - Discussion, News, etc.
bjornk replied to endgameaddiction's topic in Gaming Discussions
$1000 for a RTX 2080 TI... Ouch! -
Hmm, let's see...Wrong thread?
-
Nvidia, AMD & Intel GPUs - Discussion, News, etc.
bjornk replied to endgameaddiction's topic in Gaming Discussions
If I win the lottery I might think about buying one. Edit: Apparently the new "RTX" series of cards are able to do "real-time" ray tracing! Funnily enough, my graduate thesis was about parallel ray tracing using Pov-Ray with PVM and MPI interfaces, which was almost 20 years ago. The university even let me built a PC cluster which were all Pentium IV's and now a single graphics card has more computational power than my entire cluster! If you had a single Titan V back when I did this you'd probably be on the top of the Top 500 list. -
Probably, it was whoever developing NVSE Extender at the time. I couldn't find the exact post I was talking about (maybe it's deleted?) but here's a few mentioning my suggestion about co-saves. https://www.loverslab.com/topic/13779-nvse-extender/?do=findComment&comment=564311 https://www.loverslab.com/topic/24656-nvse-extender-aka-nx/?page=7&tab=comments#comment-934573 Edit: They definitely deleted posts: the current thread on LL has 23 pages, the one on archive.org has/had at least 28 before it was locked. Don't know, perhaps I deleted it myself after getting pissed off about their attitude.
-
No, it was some other guy. He was indisputably one of those assholes though.
-
Not that I'm particularly excited about it, but I just thought it'd be nice to have a Gamescom thread... As far as I know, CDPR and Taleworlds will be there, so we'll probably hear about Cyberpunk 2077 and M&B II Bannerlord... Doubt it'll be anything hype-worthy, but we'll see...
-
@endgameaddiction I believe Skyrim section was similar in the early days when there wasn't any established modders and their "fanboys" around. I bought FNV after Skyrim, so I don't know how the early days of Fallout 4/FNV section was, but while I was there, I realized that some of the modders there were real assholes. For instance, I've once complained about NVSE co-saves not being kept together with the actual saves. Some guy pretty rudely posted, "why don't you do it yourself?" or something similar. I downloaded the source code, made the changes, recompiled the code and posted the DLL on the forum, and they didn't even bothered to look at it. Just like you, I've helped or at least tried to help as many people as I could in both Skyrim section and in FNV section, helped many modders with their mods, even posted fixes for their mods, but let me tell you, none of those count in the end. If you expect some degree of gratitude and respect, you have to author a mod that others did not or could not make, otherwise people don't give a shit about what you do. Never waste your time helping total strangers, they'll take all the credit and no one will care about how helpful you were. I've always known this since my university days, yet somehow I naively expect that things will be different in every new community I join. As for circle-jerking, it happens in every online community once it's got established personalities and their "minions". These groups pretty much turn into a "gang" and treat strangers with hostility, even when the reason why they are there is no longer relevant.
-
Keep in mind that DICE is a Swedish developer and what Soderlund actually means by "uneducated" is probably the people who aren't brainwashed by the Swedish education system. By the way, it's probably safe to assume that as the number of female developers increases in the industry, getting hardcore realistic war games becomes less likely.
-
TBH, solely blaming Ashal and moderators for the state of LL is a bit like blaming the government for the shit they've been doing and not the people who voted for that government. No, people don't choose the moderators on LL, but they encourage them and validate their actions. Pretty sure you've all have noticed the "likes" the mods get whenever they took some action or posted something that pleased, let's say the Bethesda fanboys. What I'm trying to say is that, the problem isn't just a bunch of people running the site as they please, they are able to do it because there's a significantly large group who support them and are just like them. SJWs? Probably, if by SJW you mean the people who want to silence all other voices and create a safe space for themselves and other like-minded people.
-
Skyrim Special Edition Thoughts
bjornk replied to ritualclarity's topic in Skyrim Special Edition General Discussion
For 32-bit Skyrim, I recommend these SKSE mods for a little more stability: https://www.nexusmods.com/skyrim/mods/85443/? https://www.nexusmods.com/skyrim/mods/72725/? The first one really eliminates crashes which occur while loading a save. To prevent crashes while saving the game, I count one to five then hit [NEW SAVE]. I'm pretty sure one would be able to finish the vanilla game with zero crashes, but I'd personally never play vanilla Skyrim.- 42 replies
-
- 1
-
-
- bethesda softworks
- game reviews
-
(and 3 more)
Tagged with:
-
If you think you have games on any digital platform, think again. If your account somehow gets hacked, disabled, deleted or whatever, you either say goodbye to all your games or will have to deal with the idiots at the customer service for who knows how long... If you're persistent enough and lucky enough you might get your things back... what a nightmare... and we pay for this shit...