-
Posts
3,278 -
Joined
-
Last visited
-
Days Won
212
Content Type
Profiles
Articles
Events
Forums
Gallery
Downloads
Blogs
Everything posted by ritualclarity
-
Celebration Time - We just reached 3000 members
ritualclarity replied to ritualclarity's topic in News & Announcements
It seems we got about 50 yesterday alone. -
Celebration Time - We just reached 3000 members
ritualclarity posted a topic in News & Announcements
Celebration time we just reached 3000 members. Time to break out our Happy Dance! -
Celebration Time - We just reached 2000 Members
ritualclarity replied to ritualclarity's topic in News & Announcements
Which will mean I'll need to create a new thread. -
-
Celebration Time - We just reached 2000 Members
ritualclarity replied to ritualclarity's topic in News & Announcements
Over 2900 members -
Support Thread for: A Naughty and Immersive Skyrim
ritualclarity replied to Anatriax's topic in Tutorials and Guides
She isn't here on the site currently and might not be here for awhile. The tutorial is a guide to get a beautiful Skyrim. The rest of the added mods are yours to discover. If you want I would suggest a new profile and save set and have at it experiment with the various options you can add to the game. -
Two times now.. 20 times later. Kendo can attest that I was very weak in my skills when I started over on LL and now I still am but I am able and do provide testing and support from time to time. Continue plugging along and you will be able to provide more and more support. Even quicker if you continue with your GECK/CK studies
-
The fallout from Fallout 4 (Discussion Thread)
ritualclarity replied to Doublezero's topic in Fallout 4 General Discussions
Step on my Soapbox Being easily converted to console isn't the issue in my opinion. Bethesda isn't doing their job. The thief of a mod requires it to be uploaded onto their "sanctioned" site, correct? In order for it to be able to be uploaded into an Xbox or PS4 as I understand it. They started the paid mod crap earlier but allowed others to take the lead (Steam) and got bitch slapped when Steam wasn't handling the situation correctly so I believe they decided to host the entire thing themselves. yes.. that is the ticket. Lets "Assume Direct Control". Well that would work if they weren't incompetent. The bitching will happen. Lets face it Console users just don't know, they are "users" and just click and play. One of the main attractions for users of consoles. No need to think just play. Nothing wrong with that. The game manufactures choosing consoles over PCs isn't their fault either, I would even go so far as to state the current "crybaby" situation and even downright thief of mods isn't directly their fault either because without an outlet for these stolen content or mods (Bethesda) the assets would be useless. The blame here is solely with Bethesda. There will be stolen content, there will be bitching and perhaps at the beginning loads of bitching and exploitation. However it is through their system after they "Assume Direct Control" so it is something that they need to address and they are proving seriously incompetent in this matter. There will be some "growth pains" as it is hard to predict what will happen when a new feature like this is introduced however this should only take them a few weeks to sort out. I suggest that they would: implement some more standardization on the discipline procedure(s) and make sure it is easily available and understandable in the various languages that is served by their system. implement a more rapid resolution of complaints of theft. (mod can be hidden from users until sorted out any donations etc would be also held that haven't been distributed until the resolution of the complaint has been resolved. Frivolous claims can result in instant ban. Those found with stolen content will also be banned and all donations/monies etc not already distributed will be given to the correct author) Establish a "Procedure of intent" where the mod author can establish if or if not they will be porting their content to the Xbone or PS$ on the mod download page clearly. After that has been done people posting or PM'ing them to change their mind will be met with warnings. After an established # of warnings (total not per author/mod) the member will be banned and all attempts at keeping them out will be taken. The procedure can be increased (# of warnings like say double) if someone post on the same thread within 2 pages requesting a port to Xbone/PS$. More responsive "Report" procedure and moderators that can and are willing to enforce the rules without bias those that don't get removed and others established. Strong enforcement of policies and procedures, changing those that aren't working to more stronger ones, getting moderators that will preform their task will result in the site and the content being properly controlled limiting theft, bitching about not having a Xbone or PS$ version of a mod. There is no need to "remove the option" for future games just moderate the dam site properly. That is all that is needed to be done. Any failure is the direct result of Bethesda now. They took the responsibility for the process and they are the sole party that can provide the content to Xbone or PS$. They are the ones that can and should set the standard for processes and show the communities that they respect the content of the mods that people make for their games and will do all they can do to provide a proper environment for this. If they fail they will be the ones that feel the pain as mod content creators will start to move from modding into retirement. Their games are "incomplete" and "empty" for most users. Without the mods being created which create in massive replability their games won't be as popular. Lets face it They do provide a platform that is one of the best ones (currently) that provide for modablity however that doesn't mean that people will mod, they will just stop like so many have in the past because of dicks and pricks that feel entitled to be jerks and assholes. Time to step off my Soapbox -
That is valuable assistance for the mod content creator. Very valuable contribution.
-
Looking at some of the captures of the game some people put up one would think that all races are horribly mutated.
-
One thing you can do to show your appreciation is help others that need help on thethreads etc. Helping the author give support for those mods you love and know about. That is one hell of a thank you to the author. Another is to offer to beta test their mods as well. This is very important as they have been face in the mod the entire time and many times can't see some of the issues that others might when released. This makes for a much easier time after releasing the mod. I have regularly beta and sometimes even Alpha tested the mod for the community.
-
The fallout from Fallout 4 (Discussion Thread)
ritualclarity replied to Doublezero's topic in Fallout 4 General Discussions
What the mod content creators need to do is figure out a way, script or something that will royally fuck up the console if it is uploaded on Beth's site but will work fine with regular PC :)this will work quite well as I believe most theifs are no talent jerks and wouldn't be able fix any issues. That or a class action lawsuit for Besthesda not providing adequate protection and verification of works uploaded. Much of the stuff would be under their rights as the EULA however much of what is being stolen was and has used outside materials and such which makes it copyrighted and not protected by the EULA. They have lawyers on retainer if not on salary for this so that isn't the issue... the public humiliation is the issue here. Can't beat them in court... destroy them in Public Opinion. -
The fallout from Fallout 4 (Discussion Thread)
ritualclarity replied to Doublezero's topic in Fallout 4 General Discussions
It is an "or" situation it is an "and" situation Well part of #4... according to the author and those working with him on iHuman.. the 64bit CK is changing the ESM on the fly. Something that isn't suppose to happen. So it is moddable somewhat. Likely what the issue with mod authors jumping on the modding scene as strongly as they have in the past. There is some issues. However... to be honest the 64bit CK is Beta so there will be issues. -
Support Thread for: A Naughty and Immersive Skyrim
ritualclarity replied to Anatriax's topic in Tutorials and Guides
Thanks for not only reporting the problem you had but working through it and reporting back the solution. there indeed might be many others that have the wrong version of TES. I am not used to all the mods and setup that she uses in her tutorial but do seem to remembe now that I had a similar problem because I just used the version I had downloaded already.. Which of course didn't work. -
Celebration Time - We just reached 2000 Members
ritualclarity replied to ritualclarity's topic in News & Announcements
Now over 2700 members -
Tale of Two Wastelands: Guide Support
ritualclarity replied to Anatriax's topic in Tutorials and Guides
It hasn't been mentioned because it is outdated. The HUD manager that is mentioned is the one to use now. It works constantly and seamlessly. http://www.nexusmods.com/newvegas/mods/57174/? Review the page and I believe it even states it is outdated. It also works with MO very well without having to jump through hoops which you have to do with the other managers. -
with the way I look I am lucky to ever have a stalker...
-
Small Town: Ideas for a new world space
ritualclarity replied to Anatriax's topic in Fallout 4 General Discussions
Ah.. in any case that idea you have is pretty good. I haven't explored the BOS questline yet. -
-
Vault 21 Cigar Lounge WIP Image 02
ritualclarity commented on Kendo 2's gallery image in Fallout 3: New Vegas
-
Finally a stalker... dam I have been stalking the mod sites for years. Welcome and enjoy the site.
-
- 2 comments
-
- cosplay in skyrim
- harley quinn
- (and 5 more)
-
I'll second that. Most of us here (moderators etc) have accounts on other stites and go to and from them often as well. You might see us around So yes. I don't believe there is any issues with linking to sites or whatever so long as you don't violate our rules which are basic common sense. Don't break the law for the most part. If someone feels like they they want to post a mod here and have links to other sites for other mods then its fine. We are all about choice.
-
Celebration Time - We just reached 2000 Members
ritualclarity replied to ritualclarity's topic in News & Announcements
Now only a very short time away from the OP we are so very close to 2500 members -
The fallout from Fallout 4 (Discussion Thread)
ritualclarity replied to Doublezero's topic in Fallout 4 General Discussions
I am pretty sure you could create high heels and a dog collar right now :). Someone is working on Spectrum's Toy Pack and converting it over. Perhaps you mightfind something there when it is released.