About This File
Sim Snatcher
Overview:
A mod with a focus on enslaving Sims and selling them to other Sims (With more "stealing" focuses planned for the future). These Slaves can be trained and will do various chores around the house as well or sold to a Slave Broker and provided to the Sims community!
Game/Creator: The Sims 4 [EA]
Modder: ColonolNutty - Discord
Language: English
Game Version: 1.110.265.1030 (Life&Death) and above
Features:
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Slavery
- Enslave Sims (Teen through Elder for both Master and Slave only!), train them, order them around, and sell them to other Sims.
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Slave Autonomy
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Improved Needs Tending
- Increased awareness of their own needs (Hunger, Energy, etc.) and will tend to them better than the vanilla game!
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Slaves have increased autonomy to tend to the following needs.
- Hunger
- Energy
- Bladder
- Hygiene
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Autonomous actions around the house.
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Gardening
- Water and tend to any garden plants.
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Repair
- Repair broken objects as well as fix broken Servo Sims
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Clean
- Clean messes, mop puddles, and clean dirty objects.
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Nanny
- Take care of infants, Toddlers, and Children.
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Gardening
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Improved Needs Tending
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Task Scheduling
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Schedule a Slave to perform any type of task (excluding social interactions) on a daily basis at any time of the day.
- Scheduled tasks may be updated and/or modified.
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Obedience
- Low obedience will lead to Slaves being Mischievous and Mean and they sell for less than normal.
- Slaves with a high obedience may discipline, train, and mentor other Slaves autonomously, they also sell for loads more money.
- Discipline and train Slaves to increase their Obedience.
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Schedule a Slave to perform any type of task (excluding social interactions) on a daily basis at any time of the day.
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Slave Auction/Slave Selling
- Mark a Slave For Sale
- Make an Offer to NPCs to buy your Slave
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Buyer Profiles
- NPCs are given a Buyer Profile that determines which types of Slaves they are looking for. This changes the price they will pay as well as their chance to buy.
- Extensible! Custom Buyer Profiles may be added to Sim Snatcher via Tuning Snippets.
- Sold Slaves appear at the household of the NPC that owns them and work there as though they were enslaved by your own household.
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Community Slave Trading
- A Slave Broker may be called that Slaves can be sold to or bought from. Sold Slaves will then be removed from your game and put into a json file, which can then be shared with the community. For further details about how to trade and best practices, take a look at the Wiki or visit the discord!
- The Slave Broker can be called from your Sims phone.
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Allowances
- Slaves may be blocked entirely from performing specific types of interactions such as cooking, having fun, taking showers, etc.
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Restraints
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Various Restraints can be applied to Slaves that may prevent performing some tasks
- Hand restraints prevent interactions involving the hands, such as cooking, reading, and pretty much most things.
- Feet restraints prevent interactions involving the feet, such as dancing or running.
- Gags prevent social interactions.
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Various Restraints can be applied to Slaves that may prevent performing some tasks
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Misc
- Slaves will be forced to stay at the lot of their Master. They will not be allowed to leave (Unless they are about to give birth)
- Slaves that do happen to leave will be Summoned back to the lot
- Assign Beds To Slaves
- Slaves can be ordered/controlled by anyone in the Household of their Master
- Open Slave Inventory, objects in their inventory become owned by the Household that owns them.
- Lock/Unlock doors for Slaves
- Set Spawn Locations for Slaves
- Spend Satisfaction Reward Points for Slaves
- Slaves that go into labor will give birth and have their offspring stay on the lot with them.
Slave Market:
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A place where Sims can go to purchase Slaves.
- Player and NPCs can buy Slaves, Furniture, and Outfits.
- Purchase outfits for your current Slaves off of mannequins.
- NPC Sims that buy Slaves actually purchase them and Slaves can be seen at their house after purchase.
- Slave Markets are also purchaseable and can be used to make money.
Requirements:
- Sims 4 Community Library at least version 2.6 - NSFWMods
- Deviant Core at least version 1.3 - NSFWMods
- Mod Settings Menu is optionally required to modify SS Settings - The Sims 4 Nexus
- The More Universal Venue List - Nexus Mods
- Stuff Pack 09 (Vintage Glamour Stuff) to get Slaves to work in only some minor parts (Mainly the "Ring the bell for order" interactions)
Installation:
- Download and install all requirements
- Download SS using the links at the bottom of this description
- Unpack the archive using your favorite archiving tool.
- Drag the files/folders to your Mods directory.
- Keep in mind the ts4script file MUST be either top level (Directly in the Mods/folder) or one folder deep (Mods/Blah/). Any deeper and it will not work.
The final paths for the files should be the following:
The Sims 4/Mods/simsnatcher.package
The Sims 4/Mods/simsnatcher.ts4script
Translations:
- None that I am aware of.
Usage (For Mod Authors):
- For those looking to extend from Sim Snatcher, take a look at Sim Snatcher Home on Its Wiki for tutorials and more information!
Edited by ColonolNutty
Updated for v3.9
What's New in Version v3.3 See changelog
Released
- The hunger motive is no longer autonomously controlled by Sim Snatcher.
- The motives that Slaves need to fulfill and tasks done by Slaves are now done via autonomy buffs, this causes way less lag when telling them to fulfill their motives.
- The slavery instance now runs on game time rather than real time, it causes less lag now than it was.
- Updated Gardening, Repair, and Cleaning to be much more reliable.
- Slaves will now spray plants that are infested, as well as other gardening tasks.
- Slaves will also utilize many new cleaning appliances while cleaning (such as wash tubs, clotheslines, hampers, washing machines, and dryers)
- Added a cooldown for autonomous obedience training between Slave Sims.
- Updated the Slave situation to be much more reliably kept running on Slave Sims.
- Slaves at or above level 5 will no longer be autonomously trained in obedience by other slaves.
- Fixed an issue with other Slaves randomly spawning when travelling back to the home lot.
- Updated the enslave interaction to be a fight animation instead.
- Slaves that don't belong on the current lot are now properly despawned as they are supposed to be after about 15 Sim minutes (From Load), or immediately when they attempt to spawn while playing.
- Added a Slave Broker that can be called.
- The Slave Broker will appraise Slaves which can then be sold on the Slave Market for Simoleons. (and traded with other players)
- Slaves can also be bought from the Slave Market. (When downloaded/installed from another players game or even from your own game)
- The Order To Perform Interaction dialog now properly shows even more of the available interactions of Sims, especially ones that come from Traits or Buffs. (The selections are now also alphabetized)
- Added a few more Leave and Go Home interactions to the list of interactions that Slaves are not allowed to do.
- Reworked the entire bindings system to be a Restraints system instead and utilized the Restraints CAS Parts from Deviant Core.
- Bindings has been renamed to Restraints.
- Redid how restraints are applied to Sims to be under a single buff instead of multiple buffs, this improves performance quite a bit.
- Removed the body side selection in favor of just showing all for the body location.
- The sides of the body a restraint will take is now shown below each object.
- Added an interaction to the phone of a Sim that allows spending satisfaction reward points for Slaves to buy reward store traits, and potions.
- Slaves will now earn Satisfaction Reward points when being obedient and performing orders.
- Sim Snatcher now requires at least version 2.2 of S4CL
- Sim Snatcher now requires at least version 1.2 of Deviant Core
- With version v3.3:
- Download