About This File
- This CC is completely free
- You’re allowed to modify it in any way, shape or form imaginable; you don’t need to ask me for permission
- I don’t take requests nor commissions
Details:
- Base game compatible
- For teen, young adult and adult femsims
- Enabled for everyday, sleepwear, formalwear, career, outerwear and validformaternity
- Disabled for random sims
- All LODs and morphs
- Polycount: LOD1=5986; LOD2=1466
- 4 color channels
- Will add 6 “units” to adult and young adult’s height, 5 to teens
- Only available as .package
Defects:
- Shoes look “weird” on CAS, in-game looks fine
- Too bright/dark colors look awful
- Potential clipping with floor and furniture also misalignment on animations, poses and interactions between sims
- Pants might clip around the ankle
- Clipping and bending behind the ankle depending on custom animation (normal simming is ok)
- 3D accessories that contain morphs, like necklaces, might deform shoes and feet
Notes:
- A “simple” design that allows a slightly bigger UV isle and that reduces texture blurring (kinda)
- Viper’s texture, specular, normalmap and mask were originated from a single 512x512 tiled image mixed with nodes, lamps and an environmental image; with all this I was able to add basic volume, shadows and highlights to the final result
- Originally I wanted to use one of the leather patterns from the game but the scales were barely visible, maybe it’s because Sims 3 uses 256x256 patterns
- Talking about patterns, you can mix them with the texture for interesting results, it just requires more work with the color wheel
- “Fun fact”: generating the textures took a lot more time than modeling the shoes…
- Compatible with the default body, MedBod and any other custom body mesh that follows the original leg seam