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Everything posted by ritualclarity
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Support Thread for: A Naughty and Immersive Skyrim
ritualclarity replied to Anatriax's topic in Tutorials and Guides
Sure if you or someone here wishes to make amendments I am authorized to add them to the tutorial. Currently, the OP isn't active and this likely won't be updated anytime soon. Write the update nice and brief and clear and get some approvals (testing from others) and I will add it to the OP as needed. Need to be sure of the updates to be sure it works properly before adding it to her works of course. -
The fallout from Fallout 4 (Discussion Thread)
ritualclarity replied to Doublezero's topic in Fallout 4 General Discussions
I don't think even Rags would complain about your purchase because you aren't stating it is better than PCs or such. (perhaps he might punk you for the claim not to upgrade the PC instead putting that money into a console as you could have just upgraded the pc instead but.. :)) It makes sense to get a console for some games. Some games are awesome on consoles. You don't get much benefit from playing them from PC. (Mass Effect, Witcher 1,2,3) etc. except perhaps some cheat codes that isn't' available to be used on a console. I don't because I would have to do the same. Get the console, TV and games. I really don't have a need for a TV and space for it either. If I want a console I can use my old xbone 360. (actually I have two and perhaps even three... for some reason the replicate. People give them to me lol) I am interested in ME Andromeda as well.. However I will be dammed if I pre-purchase that game -
The fallout from Fallout 4 (Discussion Thread)
ritualclarity replied to Doublezero's topic in Fallout 4 General Discussions
Fuck.. sorry for the double post. For some dam reason it wouldn't let me create a new paragraph. Guess the forum software hates Fallout 4 as well Anyway I doubt they are broken. I believe it is more greed that is causing them to make these stupid decisions. They are trying to appeal to more fans buy adding all sorts of shit to the game in hopes to get more sales. Currently it is working however I hope they understand that will piss off the hard core fans and those are the ones that buy a dam pre-release or some stupid pip boy gimmick (sorry for anyone that got that. NOt directed at you being stupid :)) Lets understand the situation. Todd Howard I believe, worked on the previous games (Oblivion I think) and has been there all these years. He knows the fans, he knows what they want. They are choosing to do this. Which really should piss off people even more. This isn't some indy game developer or new person to the industry. This is a seasoned gaming company with 20+ years experience with GOTY winning games. They know better and thought they could shove shit down the throats of their fans and get more fans in the process. They failed. If they continue they will destroy what fan base they had. Lets face it if they create another game worthy of the fan love and admiration and GOTY worthy winner... their fans can forgive them. Many will and accept that it was an error and they learned from it. If they wait until they released 1, 2, 3 more games that are as much pieces of shit in relation to what is expected by their fan base. The fan base that will pre-purchase and pretty much pay whatever to get the games to support the company not some 12 year old punk that has some $$$ and don't have another game to buy at this time and is board. They will not likely win back their fan base... at all. -
The fallout from Fallout 4 (Discussion Thread)
ritualclarity replied to Doublezero's topic in Fallout 4 General Discussions
For a point you are working all the factions, much like what you do for Fallout 4. Instead of sticking with the formula that was very successful. By not understanding the modding community that they helped create with their games. They can. They can by going back to the tried and true formula with heavy RPG and deep fully developed characters with loads of interesting quest and side quest. Then add a few ideas that might work. Like the weapon and armor crafting that was generally quite well received They aren't stupid. They know their formula. They know what was successful in the past and what is needed to create another Oblivion/Morrowwind Fallout 3 game. They chose to try to "grow" and expand that franchise. Great on paper however if not properly executed will result in horrible failure. The failure they call Fallout 4. The -
The fallout from Fallout 4 (Discussion Thread)
ritualclarity replied to Doublezero's topic in Fallout 4 General Discussions
I really liked this video. -
"Sometimes people don't want to hear the truth because they don't want their illusions destroyed." Friedich Nietzsche
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DAM!!!!
I love the smell of banning Spam Bots in the morning. You know, one time we had banned Spam Bots for 12 hours on this site. When it was all over, I searched through all the threads, We didn't find one of 'em, not one stinking Spam Bot's unbanned post. The smell, you know that ban smell, The whole site, smelled like... victory. Someday someone is going to find out how to stop these....
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ShoddyCast's Elder Scrolls Lore Series on Youtube
ritualclarity replied to Kendo 2's topic in Skyrim General Discussion
By all means if he has a nice body of work and is as good as you state feel free to create a new post for him and others to view and comment on. -
(NEW) Todd Howard Interview about FO4 on glixel.com : an OP-ED
ritualclarity replied to Kendo 2's topic in Gaming Discussions
To keep getting the GOTY awards that they gotten use to since morrowind I just hope this last game gave them enough but hurt that they wake up and realize they need to stop fucking around with their winning formula. They don't need ME dialogue or COD guns or that Sims crap to make their games successful. Then need to follow their formula. Then and only then add on to it a few features like the Sims buiding or the other things they might want. They historically had great dialogue and quest and was rich in content. Morrowwind I am told is chock full with this. Oblivion was slightly dum down and then Fallout 3 wasn't even made by them I believe. Then came Fallout New Vegas again dum own but not to a level that people were outraged. There are those that love it over Fallout 3. Can't blame them for continuing that it was still successful. The Skyrim had some hatred but still loyal fans loved it and it got the award. They kept on giving lighter and ligher and weaker games until now. The PS4 version of Fallout 4 is in the clearance bin of my local MicroCenter. In the CLEARANCE BIN. The game is only ONE YEAR OLD. I remember only just getting a decent discount on Skyrim well over a year later and it still was somewhere around 39.99. I say to Todd Howard if I ever had a chance and he'd actually listen to me. I'd tell him go go back to the drawing board and look at the Morrowind, Oblivion and Fallout 3/NV and see what was there. What made it so successful and such a fan favorite then implement those into the next Fallout / TES game you produce. Make sure you follow that formula and when you cut back.. cut back on the content that is new and not proven yet. Build those rich worlds with interesting interactions and wonderful experiences. If you change the engine.. I would strongly advise that you release a test game with the supply room and a small dungeon or Vault whatever that has the items needed to give the engine some testing. Let the community get this for 5 or so dollars to build and work with. Small single cell or perhaps a couple of small cells that can be tweaked etc. Something to let the mod content creators get more use to the new system. Finally, you just have to have the CK released the day of the game release. Even if it is Beta. Something for people to start working on. Let them know it is a work in progress use at your own risk. Do the above and most of what people complain about would be gone. That is what I would tell him. Even if they used the same engine, crappy NPC bodies and had the glitches that occur from such a aged engine. If they invested in the story, quest, interactions and content and had it up to the level of Morrowwind/Oblivion/Fallout 3/NV etc and better with adding the new crafting that is in high demand and was received well in Fallout NV and Skyrim they wouldn't be having the bitch fest they get now. They'd likely win the GOTY award. At least for this time. However it will get even harder and harder going forward if they can't invest /develop a proper modern engine that can be modded to the level we currently can. Something that can give Witcher level graphics. There is no excuse. Gamer computers are generally 64bit with at least 8gigs of ram and growing yearly. The limits they had before are gone. New Direct x and Open GL capabilities are reaching dam near realistic levels not only with Physics but with textures namely skin and fur. How much time do they have. -
New features coming to NSFWmods.com
ritualclarity replied to Doublezero's topic in News & Announcements
Well if it is chinese.. then you might have to learn Chinese I know what you mean. Hopefully DZ can wip something up for that as a tutorial. However likely needs to be more a start to finish project for the tutorial so that others can follow the source files and then get the finished files to be able to be sure they did it correctly. -
DZ's Devious Devices Expansion: Very Cruel Leather Hood - In Game
ritualclarity commented on Doublezero's gallery image in NSFWmods.com Album
Yes.. it has great detail that is hidden by the glossyness of the item. if that could be dulled it will be a pretty nice item for those that appreciate this type of asset. However.... perhaps someone that is really into this could chime in and give their thoughts. It might be that it don't matter the shinnyness and it might be preferred? -
New features coming to NSFWmods.com
ritualclarity replied to Doublezero's topic in News & Announcements
Hey.. not often someone of DZ is willing to create a tutorial for someone on how to do something ;). If you have anything, anything at all that you have been wanting to do and need help.. get it while it is hot I would jump on this. Kendo did a quick one mostly for me and I wasn't expecting it. It is quick and dirty but has all the info or most of the info needed. Take it from someone that doesn't mod. Don't know how to do these textures and such.. If you want to learn and someone like DZ is willing to create a.. well basically custom tutorial based-on your needs... Jump on it. That don't come along often. -
What Mod Is This? (FO3/FONV)
ritualclarity replied to yoyosdt's topic in Fallout 3: New Vegas General Discussions
I believe any time with Bethesda games you see a red anything (Arrow or Exclamation mark) it is due to missing files. Always at that point double check to be sure the files are in the correct location. -
Kingdom Come: Deliverance slated for 2017
ritualclarity replied to Kendo 2's topic in Gaming Discussions
Nice looks like we will be getting some nice awesome games to take away the sting of what was Fallout 4 -
Support Thread for: A Naughty and Immersive Skyrim
ritualclarity replied to Anatriax's topic in Tutorials and Guides
She isn't active here. Barring someone that is using this system and has updated you might have to experiment yourself. Just make sure your MO folder is nice an backed up and you are able to restore if something goes wrong (your game) and have at it. If you find a nice update procedure that works for you.. and you are willing It will be appreciated if you post that info back here. -
New features coming to NSFWmods.com
ritualclarity replied to Doublezero's topic in News & Announcements
Sure if someone wants to do something like this. Most here (like Doublezero) makes the asset in the final form that they desire. These are mostly original works and created in the form the author decided they should be in. There isn't as much conversions going on and some of the ones I see around here (I believe are conversions) are from individuals that could basically create the asset. If you can find some great tutorials or someone that is really skilled at using these tools and conversions and willing to create one and post it somewhere we would love to have those tutorials. I also would love to see deep in depth tutorials on this. -
Gobble Gobble
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DZ's Male Devious Devices Expansion - Spriggan Collar In Game
ritualclarity commented on Doublezero's gallery image in NSFWmods.com Album
- 1 comment
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- male
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The Video Game Music Appreciation Thread
ritualclarity replied to Doublezero's topic in Gaming Discussions
How often do you hear game music played with professional musicians and professional singer at a main event like that? TES games have such inspiration for those fans. videos placed in a spoiler because they take up so much space lol. -
AGONY, a new level in the Horror genre
ritualclarity replied to Kendo 2's topic in Gaming Discussions
I hope they are able to deliver on what the trailers are showing and not cut back. The content is quite graphic and I am sure some will start to complain about the "effect" it might have and when that happens I hope the company holds true to their vision. It looks quite good so far at least from what I can see in the trailers. -
EA Instates New Disclosure Policies for Game Reviewers
ritualclarity replied to Kendo 2's topic in Gaming Discussions
I thought that was the case but wanted to be sure. EA has a horrible rep with some customers and I am one of them. However if this is enforced and is actually done they do deserve complements for their policy which will give the viewers of the videos and blogs etc better info on what is happening and why a blog might or might not be presented in a specific way. Full disclosure is a very good thing. Great info and a benefit to the gaming customers. This is a nice approach. Perhaps other corporations will do the same instead of making wild off the wall policies changes that only harm the customer in the end. (Looking at you Bethesda with your one day review copies ) -
EA Instates New Disclosure Policies for Game Reviewers
ritualclarity replied to Kendo 2's topic in Gaming Discussions
So what does this mean for the consumer / viewer? At first glance I think it means a good thing for anything that is shown will be clear what is motivating the creator of that content. Or am I missing something... I see EA as such an evil empire that I can't see any good from what they are doing -
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ShoddyCast's Elder Scrolls Lore Series on Youtube
ritualclarity replied to Kendo 2's topic in Skyrim General Discussion
Yes.. I really appreciate the research and care the author gives us when he presents these videos. Really good quality, excellent info as well. -
The item name might not show up properly. (due to the fonts and language) If it it does it will show in Korean or whatever language that mod is for. I don't think it will hurt other things so long as it is a new item added to the game. (not a re-texture) and no other items have been edited related to the game. Backup your game well and then give it a try. if it don't work well then return back to what you had. Perhaps if the OP don't care or mind someone could create a different language version for those that are interested. In fact something like this shouldn't be hard even for a new person. FNVedit.. open up the mod and change the naming of the clothing to something that fits the language it will be used in. At least as far as I know about modding and what this represents. Perhaps Kendo or Doublezero could chime in. For a single or couple of armors it should be really easy to convert.